자료유형 | E-Book |
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개인저자 | Huang, Kuo-Ting. |
단체저자명 | Michigan State University. Information and Media. |
서명/저자사항 | Moving with Presence: A Virtual Reality-Based Exergames Intervention to Improve the Executive Functions of Adults Aged 50 and Older. |
발행사항 | [S.l.] : Michigan State University., 2018 |
발행사항 | Ann Arbor : ProQuest Dissertations & Theses, 2018 |
형태사항 | 109 p. |
소장본 주기 | School code: 0128. |
ISBN | 9780438156333 |
일반주기 |
Source: Dissertation Abstracts International, Volume: 79-12(E), Section: A.
Adviser: Wei Peng. |
요약 | Prior literature in exergame research suggests that exergaming could improve cognitive function in older adults, yet what types of exergames would contribute to cognitive improvement have not been fully identified. This dissertation seeks to inv |
요약 | In a 2 (levels of immersion: high vs. low) x 2 (types of task load: task-relevant vs. task-irrelevant) between-subjects experimental design, participants were randomly assigned into one of four conditions and asked to play an exergame (Fruit Nin |
요약 | The results of repeated-measures analysis of covariance (ANCOVAs) revealed a significant interaction effect of immersion x time for cognitive flexibility and inhibitory control, with an improvement in the high-immersion condition over the course |
요약 | These findings suggested that spatial presence, elicited by the immersive virtual reality, was involved in a cognitive process, which later led to an improved performance in inhibitory control and cognitive flexibility. This study also demonstra |
일반주제명 | Communication. Cognitive psychology. Gerontology. |
언어 | 영어 |
기본자료 저록 | Dissertation Abstracts International79-12A(E). Dissertation Abstract International |
대출바로가기 | http://www.riss.kr/pdu/ddodLink.do?id=T14999669 |
인쇄
No. | 등록번호 | 청구기호 | 소장처 | 도서상태 | 반납예정일 | 예약 | 서비스 | 매체정보 |
---|---|---|---|---|---|---|---|---|
1 | WE00025516 | 384 | 가야대학교/전자책서버(컴퓨터서버)/ | 대출가능 |