자료유형 | E-Book |
---|---|
개인저자 | Alshammari, Ali Nazil. |
단체저자명 | Purdue University. Curriculum and Instruction. |
서명/저자사항 | She Is a Computer Scientist: A Quantitative Comparison between the Effectiveness of Game Design Studios and Robotics at Enhancing Women's Learning of, Self-Efficacy in, Attitudes toward, and Domain Identification with Computer Science. |
발행사항 | [S.l.] : Purdue University., 2018 |
발행사항 | Ann Arbor : ProQuest Dissertations & Theses, 2018 |
형태사항 | 254 p. |
소장본 주기 | School code: 0183. |
ISBN | 9780438360259 |
일반주기 |
Source: Dissertation Abstracts International, Volume: 80-01(E), Section: B.
Adviser: William Watson. |
요약 | The underrepresentation of women in computer science is a serious issue with ramifications that affect not only women working in the field, but also the field at large and the national economy. While the problem is attributed to several intercon |
요약 | The participant body (N = 94) was composed primarily of computer science majors and non-majors who were enrolled during the Fall 2017 semester. The research design included block randomization in order to make sure that the male-female ratio was |
요약 | Results from the current study showed that the game design studio had a significant impact on students' (both men's and women's) learning of, self-efficacy in, attitudes toward and domain identifications with computer science when compared with |
요약 | In analyzing the results for apparent gender-related changes in students' learning, self-efficacy, attitudes, and domain identifications from pre-test to the post-test, it was found that both teaching approaches were effective at improving men's |
일반주제명 | Computer science. Instructional design. Women's studies. |
언어 | 영어 |
기본자료 저록 | Dissertation Abstracts International80-01B(E). Dissertation Abstract International |
대출바로가기 | http://www.riss.kr/pdu/ddodLink.do?id=T14999948 |
인쇄
No. | 등록번호 | 청구기호 | 소장처 | 도서상태 | 반납예정일 | 예약 | 서비스 | 매체정보 |
---|---|---|---|---|---|---|---|---|
1 | WE00024683 | DP 004 | 가야대학교/전자책서버(컴퓨터서버)/ | 대출불가(별치) |