자료유형 | E-Book |
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개인저자 | Cruz-Cunha, Maria Manuela, 1964- |
서명/저자사항 | Handbook of research on serious games as educational, business and research tools[electronic resource] /[edited by] Maria Manuela Cruz-Cunha. |
발행사항 | Hershey, Pa. : Information Science Reference, c2012. |
형태사항 | 1 online resource (2 v. in 1) : ill. (some col.) |
ISBN | 9781466601505 (electronic bk.) 1466601507 (electronic bk.) |
서지주기 | Includes bibliographical references and index. |
내용주기 | Section 1. Serious games as a tool of change -- section 2. Technological aspects of serious games -- section 3. Psychological and social effects -- section 4. Applications in business -- section 5. Applications in education -- section 6. Applications in research and development -- section 7. Applications to defense -- section 8. Applications to e-health and health care. |
요약 | "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher. |
일반주제명 | Computer games -- Design. Computer games -- Research. Internet games -- Design. Internet games -- Research. GAMES -- Video & Electronic. |
언어 | 영어 |
기타형태 저록 | Print version:Handbook of research on serious games as educational, business and research tools.Hershey, Pa. : Information Science Reference, c20129781466601505 |
대출바로가기 | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=440670 |
인쇄
No. | 등록번호 | 청구기호 | 소장처 | 도서상태 | 반납예정일 | 예약 | 서비스 | 매체정보 |
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1 | WE00001855 | 794.8/1536 | 가야대학교/전자책서버(컴퓨터서버)/ | 대출가능 |