LDR | | 02521cmm uu200469Ia 4500 |
001 | | 000000300935 |
003 | | OCoLC |
005 | | 20230519142014 |
006 | | m o d |
007 | | cr cnu---unuuu |
008 | | 120119s2012 paua ob 001 0 eng d |
020 | |
▼a 9781466601505 (electronic bk.) |
020 | |
▼a 1466601507 (electronic bk.) |
020 | |
▼z 9781466601512 (print & perpetual access) |
020 | |
▼z 9781466601499 |
035 | |
▼a (OCoLC)787847323 |
040 | |
▼a E7B
▼b eng
▼c E7B
▼d OCLCQ
▼d UIU
▼d N$T
▼d YDXCP
▼d OCLCQ
▼d OCLCA
▼d 248032 |
049 | |
▼a K4RA |
050 | 4 |
▼a QA76.76.C672
▼b H3518 2012eb |
072 | 7 |
▼a GAM
▼x 013000
▼2 bisacsh |
082 | 04 |
▼a 794.8/1536
▼2 23 |
245 | 00 |
▼a Handbook of research on serious games as educational, business and research tools
▼h [electronic resource] /
▼c [edited by] Maria Manuela Cruz-Cunha. |
260 | |
▼a Hershey, Pa. :
▼b Information Science Reference,
▼c c2012. |
300 | |
▼a 1 online resource (2 v. in 1) :
▼b ill. (some col.) |
504 | |
▼a Includes bibliographical references and index. |
505 | 0 |
▼a Section 1. Serious games as a tool of change -- section 2. Technological aspects of serious games -- section 3. Psychological and social effects -- section 4. Applications in business -- section 5. Applications in education -- section 6. Applications in research and development -- section 7. Applications to defense -- section 8. Applications to e-health and health care. |
520 | |
▼a "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher. |
588 | |
▼a Description based on print version record. |
650 | 0 |
▼a Computer games
▼x Design. |
650 | 0 |
▼a Computer games
▼x Research. |
650 | 0 |
▼a Internet games
▼x Design. |
650 | 0 |
▼a Internet games
▼x Research. |
650 | 7 |
▼a GAMES
▼x Video & Electronic.
▼2 bisacsh |
655 | 4 |
▼a Electronic books. |
700 | 1 |
▼a Cruz-Cunha, Maria Manuela,
▼d 1964- |
776 | 08 |
▼i Print version:
▼t Handbook of research on serious games as educational, business and research tools.
▼d Hershey, Pa. : Information Science Reference, c2012
▼z 9781466601505
▼w (DLC) 2011052073 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=440670 |
938 | |
▼a ebrary
▼b EBRY
▼n ebr10540509 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 7466186 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 440670 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b K4R |