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020 ▼a 9780438194748
035 ▼a (MiAaPQ)AAI10927904
040 ▼a MiAaPQ ▼c MiAaPQ ▼d 248032
0491 ▼f DP
0820 ▼a 781
1001 ▼a Schartmann, Andrew.
24510 ▼a Music of the Nintendo Entertainment System: Technique, Form, and Style.
260 ▼a [S.l.] : ▼b Yale University., ▼c 2018
260 1 ▼a Ann Arbor : ▼b ProQuest Dissertations & Theses, ▼c 2018
300 ▼a 287 p.
500 ▼a Source: Dissertation Abstracts International, Volume: 79-12(E), Section: A.
500 ▼a Adviser: Patrick McCreless.
5021 ▼a Thesis (Ph.D.)--Yale University, 2018.
520 ▼a Video game music is increasingly prominent in popular culture. From performances and recordings by major orchestras to samples in Top-40 hits, music written originally for computer games and home consoles has resurfaced as a respected creative f
520 ▼a This dissertation sheds the lens of interactivity to examine music of the Nintendo Entertainment System (NES) in light of constraining factors pertinent to the time of its commercial run (1985-95). It shows how composers of the NES era not only
520 ▼a Parts 1 and 2 detail the principal compositional methods that emerged in response to this challenge: one which transformed the audio processing unit's quartet of rigid sounds into an ensemble of surprising flexibility (Part 1), the other which e
520 ▼a Ultimately, the treatment of non-interactive video game music given here proposes a shift in analytical priorities within the field, and shows how early video game music responds to humanistic inquiry just as well as its younger, more popular, s
590 ▼a School code: 0265.
650 4 ▼a Music theory.
650 4 ▼a Music history.
650 4 ▼a Asian studies.
690 ▼a 0221
690 ▼a 0208
690 ▼a 0342
71020 ▼a Yale University.
7730 ▼t Dissertation Abstracts International ▼g 79-12A(E).
773 ▼t Dissertation Abstract International
790 ▼a 0265
791 ▼a Ph.D.
792 ▼a 2018
793 ▼a English
85640 ▼u http://www.riss.kr/pdu/ddodLink.do?id=T15000856 ▼n KERIS
980 ▼a 201812 ▼f 2019
990 ▼a 관리자 ▼b 관리자