LDR | | 04410cmm u2200601Mi 4500 |
001 | | 000000326499 |
003 | | OCoLC |
005 | | 20240307133639 |
006 | | m d |
007 | | cr ||||||||||| |
008 | | 201104s2021 flua fo 000 0 eng d |
020 | |
▼a 1000338088 |
020 | |
▼a 9781003013488
▼q (electronic bk.) |
020 | |
▼a 1003013481
▼q (electronic bk.) |
020 | |
▼a 9781000338102
▼q (electronic bk. : Mobipocket) |
020 | |
▼a 100033810X
▼q (electronic bk. : Mobipocket) |
020 | |
▼a 9781000338126
▼q (electronic bk. : EPUB) |
020 | |
▼a 1000338126
▼q (electronic bk. : EPUB) |
020 | |
▼a 9781000338089
▼q (electronic bk.) |
020 | |
▼z 9780367820817 (hbk.) |
020 | |
▼z 9780367820183 (pbk.) |
035 | |
▼a 2707829
▼b (N$T) |
035 | |
▼a (OCoLC)1235966968 |
037 | |
▼a 9781003013488
▼b Taylor & Francis |
040 | |
▼a UKAHL
▼b eng
▼e rda
▼c UKAHL
▼d UAB
▼d OCLCO
▼d TYFRS
▼d OCLCF
▼d N$T
▼d 248032 |
049 | |
▼a MAIN |
050 | 4 |
▼a QA76.64 |
072 | 7 |
▼a COM
▼x 000000
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 012040
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 014000
▼2 bisacsh |
072 | 7 |
▼a UB
▼2 bicssc |
082 | 04 |
▼a 005.117
▼2 23 |
100 | 1 |
▼a Dingle, Adair,
▼e author. |
245 | 10 |
▼a Object-oriented design choices
▼c Adair Dingle. |
264 | 1 |
▼a Boca Raton :
▼b Chapman & Hall/CRC,
▼c 2021. |
300 | |
▼a 1 online resource :
▼b illustrations (black and white) |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
520 | |
▼a Do modern programming languages, IDEs, and libraries make coding easy? Maybe, but coding is not design. Large-scale or expensive apps clearly require evaluation of design choices. Still, software design directly impacts code reuse and longevity even for small-scale apps with limited overhead. This text evaluates and contrasts common object-oriented designs. A given problem may have many solutions. A developer may employ different design techniques - composition, inheritance, dependency injection, delegation, etc. - to solve a particular problem. A skilled developer can determine the costs and benefits of different design responses, even amid competing concerns. A responsible developer documents design choices as a contract with the client, delineating external and internal responsibilities. To promote effective software design, this book examines contractual, object-oriented designs for immediate and sustained use as well as code reuse. The intent of identifying design variants is to recognize and manage conflicting goals such as short versus long-term utility, stability versus flexibility, and storage versus computation. Many examples are given to evaluate and contrast different solutions and to compare C# and C++ effects. No one has a crystal ball; however, deliberate design promotes software longevity. With the prominence of legacy OO code, a clear understanding of different object-oriented designs is essential. Design questions abound. Is code reuse better with inheritance or composition? Should composition rely on complete encapsulation? Design choices impact flexibility, efficiency, stability, longevity, and reuse, yet compilers do not enforce design and syntax does not necessarily illustrate design. Through deliberate design, or redesign when refactoring, developers construct sustainable, efficient code. |
545 | 0 |
▼a Adair Dingle, PhD,is a professor of computer science at Seattle University, Washington, USA whose previous text, Software Essentials: Design and Construction, received the 2015 Alpha Sigma Nu Book Award. Teaching and research interests focus on algorithms and software design including efficient memory management, patterns, refactoring and tools for software development and education. |
590 | |
▼a Added to collection customer.56279.3 |
650 | 0 |
▼a Object-oriented programming (Computer science) |
650 | 0 |
▼a Computer software
▼x Development. |
650 | 7 |
▼a COMPUTERS / General
▼2 bisacsh |
650 | 7 |
▼a COMPUTERS / Computer Graphics / Game Programming & Design
▼2 bisacsh |
650 | 7 |
▼a COMPUTERS / Computer Science
▼2 bisacsh |
650 | 7 |
▼a Computer software
▼x Development.
▼2 fast
▼0 (OCoLC)fst00872537 |
650 | 7 |
▼a Object-oriented programming (Computer science)
▼2 fast
▼0 (OCoLC)fst01042804 |
655 | 4 |
▼a Electronic books. |
856 | 40 |
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2707829 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 2707829 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |