LDR | | 03929cmm u22006858i 4500 |
001 | | 000000323196 |
003 | | OCoLC |
005 | | 20230613120158 |
006 | | m d |
007 | | cr ||||||||||| |
008 | | 210412s2022 nyu ob 001 0deng |
010 | |
▼a 2021008561 |
020 | |
▼a 9780367483913
▼q (ebk) |
020 | |
▼a 0367483912 |
020 | |
▼z 9780367483906
▼q (hbk) |
020 | |
▼z 9781032058399
▼q (pbk) |
020 | |
▼a 100042751X
▼q electronic book |
020 | |
▼a 9781000427547
▼q electronic book
▼q EPUB |
020 | |
▼a 1000427544
▼q electronic book
▼q EPUB |
020 | |
▼a 9781000427516
▼q (electronic bk.) |
020 | |
▼z 0367483904 |
035 | |
▼a 2763219
▼b (N$T) |
035 | |
▼a (OCoLC)1258671237 |
037 | |
▼a 9780367483913
▼b Taylor & Francis |
040 | |
▼a DLC
▼b eng
▼e rda
▼c DLC
▼d TYFRS
▼d YDX
▼d N$T
▼d OCLCF
▼d 248032 |
042 | |
▼a pcc |
043 | |
▼a n-us--- |
049 | |
▼a MAIN |
050 | 00 |
▼a JA72.5 |
072 | 7 |
▼a SCI
▼x 092000
▼2 bisacsh |
072 | 7 |
▼a AB
▼2 bicssc |
082 | 00 |
▼a 320.01/5193
▼2 23 |
100 | 1 |
▼a Stott, Tim,
▼e author. |
245 | 10 |
▼a Buckminster Fuller's World Game and its legacy /
▼c Timothy Stott.
▼h [electronic resource] |
263 | |
▼a 2108 |
264 | 1 |
▼a New York, N.Y. :
▼b Routledge,
▼c 2022. |
300 | |
▼a 1 online resource. |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
490 | 1 |
▼a Routledge focus on art history and visual studies |
504 | |
▼a Includes bibliographical references and index. |
505 | 0 |
▼a Aboard Spaceship Earth -- The First World Game Seminar -- Ecogame -- Ecologies of the future -- World gaming. |
520 | |
▼a "This book studies R. Buckminster Fuller's World Game and similar world games, past and present. Proposed by Fuller in 1964 and first played in colleges and universities across North America at a time of growing ecological crisis, the World Game attempted to turn data analysis, systems modelling, scenario building, computer technology and information design to more egalitarian ends to meet human needs. It challenged players to redistribute finite planetary resources more equitably, to 'make the world work'. Criticized and lauded in equal measure, the World Game has evolved through several formats and continues today in correspondence with debates on planetary stewardship, gamification, data management, and the democratic deficit. This book looks again at how the World Game has been played, focusing on its architecture, design, and gameplay. With hindsight, the World Game might appear nai?ve, utopian, or technocratic, but we share its problems, if not necessarily its solutions. Such a study will be of interest to scholars working in art history, design history, game studies, media studies, architecture, and the environmental humanities"--
▼c Provided by publisher. |
588 | |
▼a Description based on print version record and CIP data provided by publisher; resource not viewed. |
590 | |
▼a WorldCat record variable field(s) change: 050, 082, 600, 650 |
600 | 10 |
▼a Fuller, R. Buckminster
▼q (Richard Buckminster),
▼d 1895-1983
▼x Political and social views. |
600 | 17 |
▼a Fuller, R. Buckminster
▼q (Richard Buckminster),
▼d 1895-1983.
▼2 fast
▼0 (OCoLC)fst00030183 |
650 | 0 |
▼a World Game (Game theory)
▼x History. |
650 | 0 |
▼a Political games
▼z United States
▼x History. |
650 | 0 |
▼a Forecasting
▼x Simulation methods
▼x History. |
650 | 0 |
▼a Social prediction
▼x History. |
650 | 0 |
▼a Gamification
▼x History. |
650 | 7 |
▼a Simulation games.
▼2 fast
▼0 (OCoLC)fst01739109 |
655 | 4 |
▼a Electronic books. |
776 | 08 |
▼i Print version:
▼a Stott, Tim.
▼t Buckminster Fuller's World Game and its legacy
▼d New York, N.Y. : Routledge, 2022
▼z 9780367483906
▼w (DLC) 2021008560 |
830 | 0 |
▼a Routledge focus on art history and visual studies. |
856 | 40 |
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2763219 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 2763219 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |