LDR | | 03262cmm u2200709 i 4500 |
001 | | 000000320372 |
003 | | OCoLC |
005 | | 20230613104449 |
006 | | m d |
007 | | cr cnu---unuuu |
008 | | 190502s2019 mau ob 001 0 eng d |
019 | |
▼a 1125776618
▼a 1164480042
▼a 1170322089
▼a 1191120290
▼a 1229172635 |
020 | |
▼a 9780262354868
▼q (electronic bk.) |
020 | |
▼a 0262354861
▼q (electronic bk.) |
020 | |
▼a 9780262354875
▼q (electronic bk.) |
020 | |
▼a 026235487X
▼q (electronic bk.) |
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▼a 0262042908 |
020 | |
▼a 9780262042901 |
020 | |
▼z 9780262042901 |
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▼a 40029447579 |
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▼a 2517887
▼b (N$T) |
035 | |
▼a (OCoLC)1099679413
▼z (OCoLC)1125776618
▼z (OCoLC)1164480042
▼z (OCoLC)1170322089
▼z (OCoLC)1191120290
▼z (OCoLC)1229172635 |
040 | |
▼a MITPR
▼b eng
▼e rda
▼e pn
▼c MITPR
▼d OCLCF
▼d UIU
▼d YDX
▼d EBLCP
▼d RECBK
▼d UKAHL
▼d LUN
▼d LVT
▼d OCLCQ
▼d OCLCO
▼d IEEEE
▼d N$T
▼d 248032 |
049 | |
▼a MAIN |
050 | 4 |
▼a HD9993.E452
▼b T54 2019eb |
082 | 04 |
▼a 338.4/77948153
▼2 23 |
100 | 1 |
▼a Therrien, Carl,
▼e author. |
245 | 14 |
▼a The media snatcher :
▼b PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX /
▼c Carl Therrien.
▼h [electronic resource] |
260 | |
▼a Cambridge :
▼b MIT Press,
▼c 2019. |
300 | |
▼a 1 online resource (208 pages) |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
490 | 1 |
▼a Platform Studies |
504 | |
▼a Includes bibliographical references and index. |
505 | 0 |
▼a Introduction : Is there a platform in this book? -- 1. The Bit Wars -- 2. Enter the Glitch -- 3. Anatomy of a Cutscene -- 4. The Media Snatcher -- 5. Intromission -- Conclusion : PC Effects -- Notes -- References -- Index. |
520 | |
▼a An in-depth exploration of a neglected video game platform of the 1990s and a reflection on the way we construct the cultural history of video games. |
588 | 0 |
▼a Print version record. |
590 | |
▼a Added to collection customer.56279.3 |
610 | 20 |
▼a Nihon Denki Kabushiki Kaisha
▼x History. |
610 | 27 |
▼a Nihon Denki Kabushiki Kaisha.
▼2 fast
▼0 (OCoLC)fst00544672 |
650 | 0 |
▼a Video games industry
▼x History. |
650 | 0 |
▼a Video games
▼x History. |
650 | 0 |
▼a TurboGrafx video games. |
650 | 0 |
▼a Microcomputers
▼x History. |
650 | 7 |
▼a GAMES & ACTIVITIES
▼x Video & Mobile.
▼2 bisacsh |
650 | 7 |
▼a Microcomputers.
▼2 fast
▼0 (OCoLC)fst01019642 |
650 | 7 |
▼a TurboGrafx video games.
▼2 fast
▼0 (OCoLC)fst01159142 |
650 | 7 |
▼a Video games.
▼2 fast
▼0 (OCoLC)fst01166421 |
650 | 7 |
▼a Video games industry.
▼2 fast
▼0 (OCoLC)fst01740868 |
655 | 4 |
▼a Electronic books. |
655 | 7 |
▼a History.
▼2 fast
▼0 (OCoLC)fst01411628 |
776 | 08 |
▼i Print version:
▼a Therrien, Carl.
▼t Media snatcher.
▼d Cambridge : MIT Press, 2019
▼z 9780262354868
▼w (DLC) 2018059551
▼w (OCoLC)1088600488 |
830 | 0 |
▼a Platform studies. |
856 | 40 |
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2517887 |
938 | |
▼a IEEE
▼b IEEE
▼n 8844569 |
938 | |
▼a Askews and Holts Library Services
▼b ASKH
▼n AH37520013 |
938 | |
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL6246535 |
938 | |
▼a Recorded Books, LLC
▼b RECE
▼n rbeEB00828866 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 16831910 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 2517887 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |