LDR | | 02552cmm u2200409Mu 4500 |
001 | | 000000317741 |
003 | | OCoLC |
005 | | 20230525183300 |
006 | | m d |
007 | | cr cnu---unuuu |
008 | | 200425s2020 xx o ||| 0 eng d |
020 | |
▼a 1799820823 |
020 | |
▼a 9781799820826
▼q (electronic bk.) |
035 | |
▼a 2451181
▼b (N$T) |
035 | |
▼a (OCoLC)1152058632 |
040 | |
▼a EBLCP
▼b eng
▼c EBLCP
▼d N$T
▼d 248032 |
049 | |
▼a MAIN |
050 | 4 |
▼a LB2395.7 .C688 |
082 | 04 |
▼a 378.0785 |
100 | 1 |
▼a Costello, Robert. |
245 | 10 |
▼a Gamification Strategies for Retention, Motivation, and Engagement in Higher Education
▼h [electronic resource] :
▼b Emerging Research and Opportunities. |
260 | |
▼a Hershey :
▼b IGI Global,
▼c 2020. |
300 | |
▼a 1 online resource (218 p.) |
500 | |
▼a Description based upon print version of record. |
505 | 0 |
▼a Title Page -- Copyright Page -- Book Series -- Table of Contents -- Preface -- Chapter 1: Learning Theories Within Gamification -- Chapter 2: Mapping Gamification -- Chapter 3: Educator Model -- Chapter 4: VR in Higher Education -- Chapter 5: AR in Education -- Chapter 6: Future Directions of Gamification in Education -- Related Readings -- About the Author -- Index |
520 | |
▼a A key challenge facing higher education institutions is that of retaining students. Though gaming technologies are increasingly being used in support of learning initiatives, gamification can also assist with attendance by increasing engagement. By using gaming technology to map educational content, teachers can engage and motivate learners through adaptive infrastructures and game thinking challenges. Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities is a critical scholarly resource that examines gaming technologies as e. |
590 | |
▼a Added to collection customer.56279.3 |
650 | 0 |
▼a Education, Higher
▼x Computer-assisted instruction. |
650 | 0 |
▼a Educational games. |
650 | 0 |
▼a College dropouts
▼x Prevention. |
650 | 0 |
▼a Motivation in education. |
655 | 4 |
▼a Electronic books. |
776 | 08 |
▼i Print version:
▼a Costello, Robert
▼t Gamification Strategies for Retention, Motivation, and Engagement in Higher Education : Emerging Research and Opportunities
▼d Hershey : IGI Global,c2020
▼z 9781799820796 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2451181 |
938 | |
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL6179417 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 2451181 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |