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019 ▼a 1107442322
020 ▼a 1838986626 ▼q electronic book
020 ▼a 9781838986629 ▼q electronic book
035 ▼a 2181407 ▼b (N$T)
035 ▼a (OCoLC)1107591362 ▼z (OCoLC)1107442322
037 ▼a FA20E662-B588-481E-9F86-B915095998BA ▼b OverDrive, Inc. ▼n http://www.overdrive.com
040 ▼a EBLCP ▼b eng ▼e rda ▼e pn ▼c EBLCP ▼d TEFOD ▼d EBLCP ▼d TEFOD ▼d OCLCQ ▼d OCLCF ▼d YDX ▼d UKAHL ▼d OCLCQ ▼d N$T ▼d YDXIT ▼d 248032
049 ▼a MAIN
050 4 ▼a QA76.76.D47 ▼b S35 2019
08204 ▼a 005.1 ▼2 23
1001 ▼a Santos, Pedro M.
24510 ▼a Agile Technical Practices Distilled : ▼b a learning journey in technical practices and principles of software design / ▼c Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia.
260 ▼a Birmingham : ▼b Packt Publishing, Limited, ▼c [2019]
300 ▼a 1 online resource (442 pages)
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
500 ▼a Where are We in the Big Picture of Object-Oriented (OO) Software Design?
5050 ▼a Cover; FM; Copyright; Table of Contents; Preface; Section 1: First Steps; Chapter 1: Pair Programming; What is Pair Programming?; Roles; Driver/Navigator Switch Techniques; Chess Clock; Ping Pong/Popcorn; Breaks; Pomodoro; Katas; When Should I Move to the Next Lesson?; Resources; Web; Chapter 2: Classic TDD I -- Test-Driven Development; Classic TDD; The Three Laws of TDD; 1. You Are Not Allowed to Write Any More of a Unit Test That Is Sufficient to Fail, and Compilation Failures Are Failures; 2. You Are Not Allowed to Write Any Production Code Unless It Is to Make a Failing Unit Test Pass
5058 ▼a 3. You Are Not Allowed to Write Any More Production Code That Is Sufficient to Pass the One Failing Unit TestRefactoring and the Rule of Three -- Baby Steps; Three Methods of Moving Forward in TDD; From Red to Green; Degrees of Freedom; Naming Tests; A Test Name Pattern; Katas; Fizz Buzz by cyber-dojo; Fizz Buzz Kata Summary; More Katas; Leap Year by cyber-dojo; Nth Fibonacci by cyber-dojo; Great Habits; Considerations when Writing a New Test; Considerations When Making a Failing Test Pass; Considerations After the Test Passes; Classic TDD Flow
5058 ▼a Where are We in the Big Picture of Object-Oriented (OO) Software Design?When Should I Move to the Next Lesson?; Resources; Web; Books; Chapter 3: Classic TDD II; Writing the Assertion First and Working Backward; Organizing Your Test in Arrange, Act, and Assert Blocks; Benefits of Organizing Tests in Arrange, Act, and Assert Blocks; Unit Test Principles; Katas; Stats Calculator by cyber-dojo; Anagrams by cyber-dojo; Great Habits; Considerations when Writing a New Test; Considerations when Making a Failing Test Pass; Considerations after the Test Passes; Classic TDD Flow
5058 ▼a Where are we in the Big Picture of Object-Oriented (OO) Software Design?When Should I Move to the Next Lesson?; Resources; Web; Books; Chapter 4: Classic TDD III -- Transformation Priority Premise; Kata; Roman Numerals by cyber-dojo; TPP -- Defining Obvious Implementation; TPP Table; The Transformations; Transformation 1 -- {} -> Nil; Transformation 2 -- Nil -> Constant; Transformation 3 -- Constant -> Constant+; Transformation 4 -- Constant -> Scalar; Transformation 5 -- Statement -> Statements; Transformation 6 -- Unconditional -> Conditional; Transformation 7 -- Scalar -> Array
5058 ▼a Transformation 8 -- Array -> ContainerTransformation 9 -- Statement -> Tail Recursion; Transformation 10 -- If -> Loop; Transformation 11 -- Statement -> Recursion; Transformation 12 -- Expression -> Function; Transformation 13 -- Variable -> Mutation; Example Using the TPP on the Fibonacci Sequence; Katas; Roman Numerals by cyber-dojo; Prime Factors by cyber-dojo; Boolean Calculator by Alessandro Di Gioia; Great Habits; Considerations when Writing a New Test; Considerations when Making a Failing Test Pass; Considerations after the Test Passes; Classic TDD flow
520 ▼a This book takes you on a learning journey - discover new ideas for improving your software design skills, the relationship within your team, and the way your business works. It starts by discussing individual practices, such as pair programming and simple design, and ends by showing how you can benefit by taking a business-oriented ...
588 ▼a Description based on online resource; title from digital title page (viewed on March 13, 2020).
590 ▼a Master record variable field(s) change: 050
650 0 ▼a Agile software development.
650 0 ▼a Computer software ▼x Development.
650 7 ▼a Agile software development. ▼2 fast ▼0 (OCoLC)fst01743753
650 7 ▼a Computer software ▼x Development. ▼2 fast ▼0 (OCoLC)fst00872537
655 4 ▼a Electronic books.
7001 ▼a Consolaro, Marco, ▼e author.
7001 ▼a Di Gioia, Alessandro, ▼e author.
77608 ▼i Print version: ▼a Santos, Pedro M. ▼t Agile Technical Practices Distilled : Become Agile and Efficient by Mastering Software Design. ▼d Birmingham : Packt Publishing, Limited, 짤2019 ▼z 9781838980849
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2181407
938 ▼a Askews and Holts Library Services ▼b ASKH ▼n AH36450062
938 ▼a ProQuest Ebook Central ▼b EBLB ▼n EBL5808107
938 ▼a YBP Library Services ▼b YANK ▼n 300678110
938 ▼a EBSCOhost ▼b EBSC ▼n 2181407
990 ▼a 관리자
994 ▼a 92 ▼b N$T