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019 ▼a 1052448994 ▼a 1076359646 ▼a 1076538422
020 ▼a 9781788832069
020 ▼a 178883206X
020 ▼z 1788837487
020 ▼z 9781788837484
035 ▼a 1883899 ▼b (N$T)
035 ▼a (OCoLC)1053838295 ▼z (OCoLC)1052448994 ▼z (OCoLC)1076359646 ▼z (OCoLC)1076538422
040 ▼a EBLCP ▼b eng ▼c EBLCP ▼d YDX ▼d MERUC ▼d IDB ▼d CHVBK ▼d OCLCO ▼d LVT ▼d OCLCF ▼d N$T ▼d 248032
049 ▼a MAIN
050 4 ▼a QA76.73.P98 ▼b .A948 2018eb
072 7 ▼a COM ▼x 051360 ▼2 bisacsh
08204 ▼a 005.133 ▼2 23
1001 ▼a Ayeva, Kamon.
24510 ▼a Mastering Python Design Patterns ▼h [electronic resource] : ▼b A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition.
250 ▼a 2nd ed.
260 ▼a Birmingham : ▼b Packt Publishing Ltd, ▼c 2018.
300 ▼a 1 online resource (240 p.)
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
500 ▼a Description based upon print version of record.
5050 ▼a Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: The Factory Pattern; The factory method; Real-world examples혻; Use cases; Implementing the factory method; The abstract factory; Real-world examples; Use cases; Implementing the abstract factory pattern; Summary; Chapter 2: The Builder Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 3: Other Creational Patterns; The prototype pattern; Real-world examples; Use cases; Implementation; Singleton; Real-world examples; Use cases; Implementation; Summary
5058 ▼a Chapter 4: The Adapter PatternReal-world examples; Use cases; Implementation; Summary; Chapter 5: The Decorator Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 6: The Bridge Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 7: The Facade Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 8: Other Structural Patterns; The flyweight pattern; Real-world examples; Use cases; Implementation; The model-view-controller pattern; Real-world examples; Use cases; Implementation; The proxy pattern; Real-world examples; Use cases
5058 ▼a ImplementationSummary; Chapter 9: The Chain of Responsibility Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 10: The Command Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 11: The Observer Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 12: The State Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 13: Other Behavioral Patterns; Interpreter혻pattern; Real-world examples; Use cases; Implementation; Strategy혻pattern; Real-world examples; Use cases; Implementation; Memento혻pattern
5058 ▼a Real-world examplesUse cases; Implementation; Iterator혻pattern; Real-world examples; Use cases; Implementation; Template혻pattern; Real-world examples; Use cases; Implementation; Summary; The Observer Pattern in Reactive Chapter 14: Programming; Real-world examples; Use cases; Implementation; A first example; A second example; A third example; A fourth example; Summary; Chapter 15: Microservices and Patterns for the Cloud; The Microservices pattern; Real-world examples; Use cases; Implementation; A first example; A second example; The Retry pattern; Real-world examples; Use cases
5058 ▼a ImplementationA first example; A second example, using a third-party module; A third example, using another third-party module; The Circuit Breaker pattern; Real-world examples; Use cases; Implementation; The Cache-Aside pattern; Real-world examples; Use cases; Implementation; Throttling; Real-world examples혻; Use cases혻; Implementation혻; Summary; Other Books You May Enjoy; Index
520 ▼a Python is an object-oriented, scripting language that is used in wide range of categories. In software engineering, a design pattern is a recommended solution to a software design problem. Although not new, design patterns remain one of the hottest topics in software engineering and they come as a ready reference for software developers to ...
590 ▼a Master record variable field(s) change: 072 - OCLC control number change
650 0 ▼a Python.
650 0 ▼a Computer software ▼x Development.
650 7 ▼a Computer software ▼x Development. ▼2 fast ▼0 (OCoLC)fst00872537
650 7 ▼a COMPUTERS / Programming Languages / Python. ▼2 bisacsh
655 0 ▼a Electronic books.
655 4 ▼a Electronic books.
7001 ▼a Kasampalis, Sakis.
77608 ▼i Print version: ▼a Ayeva, Kamon ▼t Mastering Python Design Patterns : A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition ▼d Birmingham : Packt Publishing Ltd,c2018 ▼z 9781788837484
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1883899
938 ▼a EBL - Ebook Library ▼b EBLB ▼n EBL5507772
938 ▼a YBP Library Services ▼b YANK ▼n 15696326
938 ▼a EBSCOhost ▼b EBSC ▼n 1883899
990 ▼a 관리자
994 ▼a 92 ▼b N$T