LDR | | 05308cmm u2200589Mu 4500 |
001 | | 000000315440 |
003 | | OCoLC |
005 | | 20230525170706 |
006 | | m d |
007 | | cr -n--------- |
008 | | 180922s2018 xx o 000 0 eng d |
019 | |
▼a 1052448994
▼a 1076359646
▼a 1076538422 |
020 | |
▼a 9781788832069 |
020 | |
▼a 178883206X |
020 | |
▼z 1788837487 |
020 | |
▼z 9781788837484 |
035 | |
▼a 1883899
▼b (N$T) |
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▼a (OCoLC)1053838295
▼z (OCoLC)1052448994
▼z (OCoLC)1076359646
▼z (OCoLC)1076538422 |
040 | |
▼a EBLCP
▼b eng
▼c EBLCP
▼d YDX
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▼d CHVBK
▼d OCLCO
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▼d N$T
▼d 248032 |
049 | |
▼a MAIN |
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▼a QA76.73.P98
▼b .A948 2018eb |
072 | 7 |
▼a COM
▼x 051360
▼2 bisacsh |
082 | 04 |
▼a 005.133
▼2 23 |
100 | 1 |
▼a Ayeva, Kamon. |
245 | 10 |
▼a Mastering Python Design Patterns
▼h [electronic resource] :
▼b A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition. |
250 | |
▼a 2nd ed. |
260 | |
▼a Birmingham :
▼b Packt Publishing Ltd,
▼c 2018. |
300 | |
▼a 1 online resource (240 p.) |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
500 | |
▼a Description based upon print version of record. |
505 | 0 |
▼a Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: The Factory Pattern; The factory method; Real-world examples혻; Use cases; Implementing the factory method; The abstract factory; Real-world examples; Use cases; Implementing the abstract factory pattern; Summary; Chapter 2: The Builder Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 3: Other Creational Patterns; The prototype pattern; Real-world examples; Use cases; Implementation; Singleton; Real-world examples; Use cases; Implementation; Summary |
505 | 8 |
▼a Chapter 4: The Adapter PatternReal-world examples; Use cases; Implementation; Summary; Chapter 5: The Decorator Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 6: The Bridge Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 7: The Facade Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 8: Other Structural Patterns; The flyweight pattern; Real-world examples; Use cases; Implementation; The model-view-controller pattern; Real-world examples; Use cases; Implementation; The proxy pattern; Real-world examples; Use cases |
505 | 8 |
▼a ImplementationSummary; Chapter 9: The Chain of Responsibility Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 10: The Command Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 11: The Observer Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 12: The State Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 13: Other Behavioral Patterns; Interpreter혻pattern; Real-world examples; Use cases; Implementation; Strategy혻pattern; Real-world examples; Use cases; Implementation; Memento혻pattern |
505 | 8 |
▼a Real-world examplesUse cases; Implementation; Iterator혻pattern; Real-world examples; Use cases; Implementation; Template혻pattern; Real-world examples; Use cases; Implementation; Summary; The Observer Pattern in Reactive Chapter 14: Programming; Real-world examples; Use cases; Implementation; A first example; A second example; A third example; A fourth example; Summary; Chapter 15: Microservices and Patterns for the Cloud; The Microservices pattern; Real-world examples; Use cases; Implementation; A first example; A second example; The Retry pattern; Real-world examples; Use cases |
505 | 8 |
▼a ImplementationA first example; A second example, using a third-party module; A third example, using another third-party module; The Circuit Breaker pattern; Real-world examples; Use cases; Implementation; The Cache-Aside pattern; Real-world examples; Use cases; Implementation; Throttling; Real-world examples혻; Use cases혻; Implementation혻; Summary; Other Books You May Enjoy; Index |
520 | |
▼a Python is an object-oriented, scripting language that is used in wide range of categories. In software engineering, a design pattern is a recommended solution to a software design problem. Although not new, design patterns remain one of the hottest topics in software engineering and they come as a ready reference for software developers to ... |
590 | |
▼a Master record variable field(s) change: 072 - OCLC control number change |
650 | 0 |
▼a Python. |
650 | 0 |
▼a Computer software
▼x Development. |
650 | 7 |
▼a Computer software
▼x Development.
▼2 fast
▼0 (OCoLC)fst00872537 |
650 | 7 |
▼a COMPUTERS / Programming Languages / Python.
▼2 bisacsh |
655 | 0 |
▼a Electronic books. |
655 | 4 |
▼a Electronic books. |
700 | 1 |
▼a Kasampalis, Sakis. |
776 | 08 |
▼i Print version:
▼a Ayeva, Kamon
▼t Mastering Python Design Patterns : A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition
▼d Birmingham : Packt Publishing Ltd,c2018
▼z 9781788837484 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1883899 |
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▼a EBL - Ebook Library
▼b EBLB
▼n EBL5507772 |
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▼a YBP Library Services
▼b YANK
▼n 15696326 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 1883899 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |