LDR | | 02792cmm u2200661Ii 4500 |
001 | | 000000315249 |
003 | | OCoLC |
005 | | 20230525170253 |
006 | | m d |
007 | | cr cnu|||unuuu |
008 | | 180820s2018 nju o 000 0 eng d |
019 | |
▼a 1057648009 |
020 | |
▼a 9780691184975
▼q (electronic bk.) |
020 | |
▼a 0691184976
▼q (electronic bk.) |
020 | |
▼z 0691183554 |
020 | |
▼z 9780691183558 |
020 | |
▼z 0691165963 |
020 | |
▼z 9780691165967 |
035 | |
▼a 1822247
▼b (N$T) |
035 | |
▼a (OCoLC)1048895825
▼z (OCoLC)1057648009 |
037 | |
▼a 22573/ctvc6712m
▼b JSTOR |
040 | |
▼a N$T
▼b eng
▼e rda
▼e pn
▼c N$T
▼d N$T
▼d EBLCP
▼d OCLCF
▼d YDX
▼d JSTOR
▼d 248032 |
049 | |
▼a MAIN |
050 | 4 |
▼a GV1469.17.S63 |
072 | 7 |
▼a GAM
▼x 001000
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 057000
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 060140
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 079000
▼2 bisacsh |
072 | 7 |
▼a SOC
▼x 002010
▼2 bisacsh |
072 | 7 |
▼a SOC
▼x 022000
▼2 bisacsh |
072 | 7 |
▼a SOC
▼x 052000
▼2 bisacsh |
082 | 04 |
▼a 794.8
▼2 23 |
100 | 1 |
▼a Taylor, T. L.,
▼e author. |
245 | 10 |
▼a Watch me play :
▼b Twitch and the rise of game live streaming /
▼c T.L. Taylor.
▼h [electronic resource] |
260 | 1 |
▼a Princeton, New Jersey :
▼b Princeton University Press,
▼c 2018. |
300 | |
▼a 1 online resource. |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
490 | 1 |
▼a Princeton studies in culture and technology |
505 | 0 |
▼a Cover; Title; Copyright; Dedication; CONTENTS; Acknowledgments; 1 Broadcasting Ourselves; 2 Networked Broadcasting; 3 Home Studios: Transforming Private Play into Public Entertainment; 4 Esports Broadcasting: Ditching the TV Dream; 5 Regulating the Networked Broadcasting Frontier; 6 Live Streaming as Media; Notes; Bibliography; Index |
588 | 0 |
▼a Online resource; title from PDF title page (EBSCO, viewed August 22, 2018) |
590 | |
▼a Master record variable field(s) change: 072 |
650 | 0 |
▼a Internet games
▼x Social aspects. |
650 | 0 |
▼a Fantasy games
▼x Social aspects. |
650 | 0 |
▼a Role playing
▼x Social aspects. |
650 | 7 |
▼a GAMES / Board.
▼2 bisacsh |
650 | 7 |
▼a Fantasy games
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst00920843 |
650 | 7 |
▼a Role playing
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst01099626 |
650 | 7 |
▼a COMPUTERS / Virtual Worlds
▼2 bisacsh |
655 | 4 |
▼a Electronic books. |
776 | 08 |
▼i Print version:
▼z 0691183554
▼z 9780691183558
▼z 0691165963
▼z 9780691165967
▼w (OCoLC)1028167032 |
830 | 0 |
▼a Princeton studies in culture and technology. |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1822247 |
938 | |
▼a EBL - Ebook Library
▼b EBLB
▼n EBL5500263 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 1822247 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 15660588 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |