LDR | | 01703cmm u2200469Ki 4500 |
001 | | 000000311680 |
003 | | OCoLC |
005 | | 20230525150604 |
006 | | m d |
007 | | cr cnu---unuuu |
008 | | 160222s2016 mau ob 001 0 eng d |
020 | |
▼a 9780262334914
▼q electronic bk. |
020 | |
▼a 0262334917
▼q electronic bk. |
020 | |
▼z 9780262034050 |
020 | |
▼z 0262034050 |
035 | |
▼a (OCoLC)940501473 |
040 | |
▼a N$T
▼b eng
▼e rda
▼e pn
▼c N$T
▼d 248032 |
043 | |
▼a cl----- |
049 | |
▼a MAIN |
050 | 4 |
▼a GV1469.17.S63
▼b P46 2016eb |
072 | 7 |
▼a GAM
▼x 001000
▼2 bisacsh |
082 | 04 |
▼a 794.8
▼2 23 |
100 | 1 |
▼a Penix-Tadsen, Phillip,
▼e author. |
245 | 10 |
▼a Cultural code :
▼b video games and Latin America /
▼c Phillip Penix-Tadsen. |
260 | |
▼a Cambridge, MA :
▼b The MIT Press,
▼c 2016. |
300 | |
▼a 1 online resource. |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
504 | |
▼a Includes bibliographical references and index. |
588 | 0 |
▼a Print version record. |
650 | 0 |
▼a Video games
▼x Social aspects
▼z Latin America. |
650 | 0 |
▼a Video gamers
▼z Latin America. |
650 | 7 |
▼a Video gamers.
▼2 fast
▼0 (OCoLC)fst01738676 |
650 | 7 |
▼a Video games
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst01166440 |
650 | 7 |
▼a GAMES / Board
▼2 bisacsh |
651 | 7 |
▼a Latin America.
▼2 fast
▼0 (OCoLC)fst01245945 |
655 | 4 |
▼a Electronic books. |
776 | 08 |
▼i Print version:
▼a Penix-Tadsen, Phillip, author.
▼t Cultural code
▼z 9780262034050
▼w (DLC) 2015038323
▼w (OCoLC)933386004 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1174538 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 1174538 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b N$T |