LDR | | 03287cmm u2200685Ki 4500 |
001 | | 000000307437 |
003 | | OCoLC |
005 | | 20230525112736 |
006 | | m o d |
007 | | cr cnu---unuuu |
008 | | 150325s2015 nyu ob 001 0 eng d |
019 | |
▼a 960901847
▼a 961005160
▼a 965416748 |
020 | |
▼a 9781628927412
▼q electronic bk. |
020 | |
▼a 1628927410
▼q electronic bk. |
020 | |
▼z 9781628927443 |
020 | |
▼z 1628927445 |
020 | |
▼z 9781628927436 |
020 | |
▼z 1628927437 |
029 | 1 |
▼a NLGGC
▼b 391905252 |
035 | |
▼a (OCoLC)905601162
▼z (OCoLC)960901847
▼z (OCoLC)961005160
▼z (OCoLC)965416748 |
040 | |
▼a N$T
▼b eng
▼e rda
▼e pn
▼c N$T
▼d E7B
▼d YDXCP
▼d OCLCF
▼d IDEBK
▼d CDX
▼d 248032 |
049 | |
▼a MAIN |
050 | 4 |
▼a GV1469.6
▼b .B66 2015eb |
072 | 7 |
▼a GAM
▼x 001000
▼2 bisacsh |
082 | 04 |
▼a 794
▼2 23 |
084 | |
▼a GAM001000
▼a SOC052000
▼2 bisacsh |
100 | 1 |
▼a Booth, Paul,
▼d 1981- |
245 | 10 |
▼a Game play :
▼b paratextuality in contemporary board games /
▼c Paul Booth. |
264 | 1 |
▼a New York :
▼b Bloomsbury Academic,
▼c 2015. |
300 | |
▼a 1 online resource. |
336 | |
▼a text
▼b txt
▼2 rdacontent |
337 | |
▼a computer
▼b c
▼2 rdamedia |
338 | |
▼a online resource
▼b cr
▼2 rdacarrier |
504 | |
▼a Includes bibliographical references and index. |
505 | 8 |
▼a Machine generated contents note: -- Introduction -- Part I: Understanding Games -- Chapter 1 -- Ludifying Lovecraft in Arkham Horror -- Chapter 2 -- Lord of the Rings as Convergent Gameplay -- Chapter 3 -- Transmedia Pathos and Plot in The Walking Dead -- Part II: Understanding Media -- Chapter 4 -- Battlestar Galactica and Spimatic Meaning in Games -- Chapter 5 -- Mutability and Materiality in Star Trek -- Chapter 6 -- The Hunger Games and Fan Paratextual Participation -- Chapter 7 -- Narratives and Databases in Game of Thrones -- Conclusion -- Ludic Interaction in Doctor Who -- Bibliography -- Glossary of Terms -- Index. |
520 | |
▼a "Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
▼c Provided by publisher. |
588 | 0 |
▼a Print version record. |
590 | |
▼a eBooks on EBSCOhost
▼b All EBSCO eBooks |
650 | 0 |
▼a Fantasy games. |
650 | 0 |
▼a Board games. |
650 | 0 |
▼a Motion picture plays
▼x Adaptations. |
650 | 0 |
▼a Television plays
▼x Adaptations. |
650 | 0 |
▼a Literature
▼x Adaptations. |
650 | 7 |
▼a GAMES / Board.
▼2 bisacsh |
650 | 7 |
▼a SOCIAL SCIENCE / Media Studies.
▼2 bisacsh |
650 | 7 |
▼a Board games.
▼2 fast
▼0 (OCoLC)fst00835096 |
650 | 7 |
▼a Fantasy games.
▼2 fast
▼0 (OCoLC)fst00920831 |
650 | 7 |
▼a Literature.
▼2 fast
▼0 (OCoLC)fst00999953 |
650 | 7 |
▼a Motion picture plays.
▼2 fast
▼0 (OCoLC)fst01027218 |
650 | 7 |
▼a Television plays.
▼2 fast
▼0 (OCoLC)fst01146972 |
655 | 4 |
▼a Electronic books. |
655 | 7 |
▼a Adaptations.
▼2 fast
▼0 (OCoLC)fst01423910 |
776 | 08 |
▼i Print version:
▼a Booth, Paul, 1981-
▼t Game play
▼z 9781628927443
▼w (DLC) 2014047387
▼w (OCoLC)882531066 |
856 | 40 |
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=970127 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 970127 |
938 | |
▼a ebrary
▼b EBRY
▼n ebr11038987 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 12313637 |
938 | |
▼a Ingram Digital eBook Collection
▼b IDEB
▼n cis31258515 |
938 | |
▼a Coutts Information Services
▼b COUT
▼n 31258515 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b KRKUC |