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LDR03287cmm u2200685Ki 4500
001000000307437
003OCoLC
00520230525112736
006m o d
007cr cnu---unuuu
008150325s2015 nyu ob 001 0 eng d
019 ▼a 960901847 ▼a 961005160 ▼a 965416748
020 ▼a 9781628927412 ▼q electronic bk.
020 ▼a 1628927410 ▼q electronic bk.
020 ▼z 9781628927443
020 ▼z 1628927445
020 ▼z 9781628927436
020 ▼z 1628927437
0291 ▼a NLGGC ▼b 391905252
035 ▼a (OCoLC)905601162 ▼z (OCoLC)960901847 ▼z (OCoLC)961005160 ▼z (OCoLC)965416748
040 ▼a N$T ▼b eng ▼e rda ▼e pn ▼c N$T ▼d E7B ▼d YDXCP ▼d OCLCF ▼d IDEBK ▼d CDX ▼d 248032
049 ▼a MAIN
050 4 ▼a GV1469.6 ▼b .B66 2015eb
072 7 ▼a GAM ▼x 001000 ▼2 bisacsh
08204 ▼a 794 ▼2 23
084 ▼a GAM001000 ▼a SOC052000 ▼2 bisacsh
1001 ▼a Booth, Paul, ▼d 1981-
24510 ▼a Game play : ▼b paratextuality in contemporary board games / ▼c Paul Booth.
264 1 ▼a New York : ▼b Bloomsbury Academic, ▼c 2015.
300 ▼a 1 online resource.
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
504 ▼a Includes bibliographical references and index.
5058 ▼a Machine generated contents note: -- Introduction -- Part I: Understanding Games -- Chapter 1 -- Ludifying Lovecraft in Arkham Horror -- Chapter 2 -- Lord of the Rings as Convergent Gameplay -- Chapter 3 -- Transmedia Pathos and Plot in The Walking Dead -- Part II: Understanding Media -- Chapter 4 -- Battlestar Galactica and Spimatic Meaning in Games -- Chapter 5 -- Mutability and Materiality in Star Trek -- Chapter 6 -- The Hunger Games and Fan Paratextual Participation -- Chapter 7 -- Narratives and Databases in Game of Thrones -- Conclusion -- Ludic Interaction in Doctor Who -- Bibliography -- Glossary of Terms -- Index.
520 ▼a "Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"-- ▼c Provided by publisher.
5880 ▼a Print version record.
590 ▼a eBooks on EBSCOhost ▼b All EBSCO eBooks
650 0 ▼a Fantasy games.
650 0 ▼a Board games.
650 0 ▼a Motion picture plays ▼x Adaptations.
650 0 ▼a Television plays ▼x Adaptations.
650 0 ▼a Literature ▼x Adaptations.
650 7 ▼a GAMES / Board. ▼2 bisacsh
650 7 ▼a SOCIAL SCIENCE / Media Studies. ▼2 bisacsh
650 7 ▼a Board games. ▼2 fast ▼0 (OCoLC)fst00835096
650 7 ▼a Fantasy games. ▼2 fast ▼0 (OCoLC)fst00920831
650 7 ▼a Literature. ▼2 fast ▼0 (OCoLC)fst00999953
650 7 ▼a Motion picture plays. ▼2 fast ▼0 (OCoLC)fst01027218
650 7 ▼a Television plays. ▼2 fast ▼0 (OCoLC)fst01146972
655 4 ▼a Electronic books.
655 7 ▼a Adaptations. ▼2 fast ▼0 (OCoLC)fst01423910
77608 ▼i Print version: ▼a Booth, Paul, 1981- ▼t Game play ▼z 9781628927443 ▼w (DLC) 2014047387 ▼w (OCoLC)882531066
85640 ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=970127
938 ▼a EBSCOhost ▼b EBSC ▼n 970127
938 ▼a ebrary ▼b EBRY ▼n ebr11038987
938 ▼a YBP Library Services ▼b YANK ▼n 12313637
938 ▼a Ingram Digital eBook Collection ▼b IDEB ▼n cis31258515
938 ▼a Coutts Information Services ▼b COUT ▼n 31258515
990 ▼a 관리자
994 ▼a 92 ▼b KRKUC