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020 ▼a 9780262322713 (electronic bk.)
020 ▼a 0262322714 (electronic bk.)
020 ▼z 9780262027144
020 ▼z 0262027143
020 ▼a 9781306684675 (MyiLibrary)
020 ▼a 1306684676 (MyiLibrary)
035 ▼a (OCoLC)877868433
040 ▼a N$T ▼b eng ▼e rda ▼e pn ▼c N$T ▼d CDX ▼d IDEBK ▼d YDXCP ▼d E7B ▼d COO ▼d OCLCO ▼d 248032
049 ▼a K4RA
050 4 ▼a QA76.76.C672 ▼b S35 2014eb
072 7 ▼a GAM ▼x 001000 ▼2 bisacsh
08204 ▼a 794.8/1536 ▼2 23
1001 ▼a Schrank, Brian, ▼d 1976-
24510 ▼a Avant-garde videogames : ▼b playing with technoculture / ▼c by Brian Schrank ; foreword by Jay David Bolter.
264 1 ▼a Cambridge, Massachusetts : ▼b The MIT Press, ▼c [2014]
300 ▼a 1 online resource.
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
504 ▼a Includes bibliographical references.
5050 ▼a Radical formal -- Radical political -- Complicit formal -- Complicit political -- Narrative formal -- Narrative political.
588 ▼a Description based on print version record.
650 0 ▼a Video games ▼x Design.
650 0 ▼a New media art.
650 0 ▼a Video games ▼x Social aspects.
650 7 ▼a GAMES / Board. ▼2 bisacsh
655 4 ▼a Electronic books.
655 7 ▼a Electronic books. ▼2 local
77608 ▼i Print version: ▼a Schrank, Brian, 1976- ▼t Avant-garde videogames ▼z 9780262027144 ▼w (DLC) 2013034775 ▼w (OCoLC)858610683
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=761196
938 ▼a EBSCOhost ▼b EBSC ▼n 761196
938 ▼a Coutts Information Services ▼b COUT ▼n 28220369
938 ▼a Ingram Digital eBook Collection ▼b IDEB ▼n cis28220369
938 ▼a YBP Library Services ▼b YANK ▼n 11787183
938 ▼a ebrary ▼b EBRY ▼n ebr10861574
990 ▼a 관리자