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LDR03077cmm uu200469Ia 4500
001000000302313
003OCoLC
00520230519145018
006m o d
007cr cnu---unuuu
008120604s2012 miua ob 001 0 eng d
020 ▼a 9780814337226 (electronic bk.)
020 ▼a 0814337228 (electronic bk.)
020 ▼z 9780814334508 (pbk. : alk. paper)
020 ▼z 0814334504 (pbk. : alk. paper)
0291 ▼a AU@ ▼b 000048544288
0291 ▼a AU@ ▼b 000051574891
035 ▼a (OCoLC)794667914
040 ▼a VLB ▼c VLB ▼d VLB ▼d WAU ▼d E7B ▼d N$T ▼d YDXCP ▼d OCLCQ ▼d IUL ▼d 248032
049 ▼a K4RA
05004 ▼a GV1469.3 ▼b B44 2012eb
072 7 ▼a GAM ▼x 013000 ▼2 bisacsh
08204 ▼a 794.8 ▼2 23
24500 ▼a Before the crash ▼h [electronic resource] : ▼b early video game history / ▼c edited by Mark J. P. Wolf.
260 ▼a Detroit : ▼b Wayne State University Press, ▼c c2012.
300 ▼a 1 online resource (xi, 255 p.) : ▼b ill.
4901 ▼a Contemporary approaches to film and media series
504 ▼a Includes bibliographical references and index.
50500 ▼t Introduction / ▼r Mark J.P. Wolf -- ▼t Video games caught up in history: accessibility, teleological distortion, and other methodological issues / ▼r Carl Therrien -- ▼t What's Victoria got to do with it? Toward an archaeology of domestic video gaming / ▼r Erkki Huhtamo -- ▼t Ball-and-paddle consoles / ▼r Leonard Herman -- ▼t Channel F for forgotten: The Fairchild video entertainment system / ▼r Zach Whalen -- ▼t The video game industry crash of 1977 / ▼r Mark J.P. Wolf -- ▼t A question of character: transmediation, abstraction, and identification in early games licensed from movies / ▼r Jessica Aldred -- ▼t Every which way but: reading the Atari catalog / ▼r Sheila C. Murphy -- ▼t One-bit wonders: video game sound before the crash / ▼r Karen Collins -- ▼t The rise and fall of cinematronics / ▼r Tim Skelly -- ▼t Color-cycled space fumes in the pixel particle shockwave: the technical aesthetics of defender and the Williams arcade platform, 1980-82 / ▼r Brett Camper -- ▼t Coin-drop capitalism: economic lessons from the video game Arcade / ▼r Carly A. Kocurek -- ▼t Early online gaming: BBSs and MUDs / ▼r Staci Tucker -- ▼t Appendix A. Video Game history: getting things straight / ▼r Ralph H. Baer -- ▼t Appendix B The Magnavox Co. v. Activision, Inc.: 1985 WL 9469 (N.D. Cal. 1985) / ▼r Ross A. Dannenberg.
588 ▼a Description based on print version record.
650 0 ▼a Video games ▼x History.
650 0 ▼a Video games ▼x Social aspects.
650 7 ▼a GAMES / Video & Electronic. ▼2 bisacsh
7001 ▼a Wolf, Mark J. P.
77608 ▼i Print version: ▼t Before the crash. ▼d Detroit : Wayne State University Press, c2012 ▼z 9780814334508 ▼w (DLC) 2012001474 ▼w (OCoLC)755704744
830 0 ▼a Contemporary approaches to film and media series.
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=454083
938 ▼a ebrary ▼b EBRY ▼n ebr10561890
938 ▼a YBP Library Services ▼b YANK ▼n 7652398
938 ▼a EBSCOhost ▼b EBSC ▼n 454083
990 ▼a 관리자
994 ▼a 92 ▼b K4R