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LDR01296cmm uu200385Ma 4500
001000000301578
003OCoLC
00520230519143406
006m o u
007cr cn|
008111102s2012 enka o 001 0 eng d
020 ▼a 9781849687096 (electronic bk.)
020 ▼a 1849687099 (electronic bk.)
020 ▼z 9781849687089
0291 ▼a AU@ ▼b 000050591009
035 ▼a (OCoLC)820833997
040 ▼a E7B ▼b eng ▼c E7B ▼d OCLCO ▼d OCLCQ ▼d N$T ▼d 248032
049 ▼a K4RA
050 4 ▼a QA76.76.C672 ▼b J34 2012eb
072 7 ▼a COM ▼x 030000 ▼2 bisacsh
08204 ▼a 004.5
1001 ▼a Jaegers, Kurt.
24510 ▼a XNA 4 3D game development by example ▼h [electronic resource] : ▼b beginner's guide / ▼c Kurt Jaegers.
260 ▼a Birmingham : ▼b Packt Pub., ▼c 2012.
300 ▼a 1 online resource (vi, 303 p.) : ▼b ill.
500 ▼a Includes index.
650 0 ▼a Computer games ▼x Programming.
650 0 ▼a Computer games ▼x Design.
650 7 ▼a COMPUTERS / System Administration / Storage & Retrieval. ▼2 bisacsh
655 4 ▼a Electronic books.
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=492086
938 ▼a EBSCOhost ▼b EBSC ▼n 492086
938 ▼a ebrary ▼b EBRY ▼n ebr10608605
990 ▼a 관리자
994 ▼a 92 ▼b K4R