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LDR04308cmm uu200577Mu 4500
001000000301530
003OCoLC
00520230519143306
006m o d
007cr |n|
008130316s2013 enk o 000 0 eng d
019 ▼a 846906383
020 ▼a 9781782160793 (electronic bk.)
020 ▼a 1782160795 (electronic bk.)
020 ▼a 9781621988823 (electronic bk.)
020 ▼a 1621988821 (electronic bk.)
020 ▼z 9781782160786
0291 ▼a AU@ ▼b 000052005743
035 ▼a (OCoLC)830169785
037 ▼a CL0500000221 ▼b Safari Books Online
040 ▼a EBLCP ▼b eng ▼c EBLCP ▼d OCLCQ ▼d IDEBK ▼d UMI ▼d N$T ▼d COO ▼d KNOVL ▼d 248032
049 ▼a K4RA
050 4 ▼a TK5105.8885.A26 .R384 2013
072 7 ▼a COM ▼x 051260 ▼2 bisacsh
072 7 ▼a COM ▼x 051420 ▼2 bisacsh
08204 ▼a 005.2762
1001 ▼a Rai, Rohit.
24510 ▼a Socket.io Real-time Web Application Development ▼h [electronic resource].
260 ▼a Birmingham : ▼b Packt Pub., ▼c 2013.
300 ▼a 1 online resource (140 p.)
5050 ▼a Cover; Copyright; Credits; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Going Real Time on the Web; What is real-time web?; A bit of history; Applications of real-time web; Gaming; Social stream updates; Business applications; Web-based monitors; Summary; Chapter 2: Getting Started with Node.js; The origin of Node.js; Why Node.js; JavaScript everywhere; Event-driven design; Corporate backing; How to get Node.js; Node.js package manager (npm); Hello World with Node.js; Hello Web; Routing the requests; HTTP mMethods.
5058 ▼a Creating our own mModulesServing files; Third party modules and Express JS; Summary; Chapter 3: Let's Chat; Creating the application; Designing the chat room; Bringing in jQuery; Socket.io; Handling events; The server; The client; Summary; Chapter 4: Making It More Fun!; Giving names to users; More on events; Working with namespaces; Rooms; Listing the rooms; Sharing the session; Summary; Chapter 5: The Socket.io Protocol; Why do we need another protocol?; The WebSocket API; The socket.io API; The socket.io socket; The socket.io connection; Socket.io messages; Disconnect (0); Connect (1).
5058 ▼a Heartbeat (2)Message (3); JSON message (4); Event (5); ACK (6); Error (7); NOOP(8); Summary; Chapter 6: Deploying and Scaling; The production environment; Running the application; Keeping it running; Scaling; The node cluster; Scaling up the application; Tips for node in production; Summary; Appendix A: Socket.io Quick Reference; The server; Instantiating socket; Starting socket.io; Listening to events; Emitting an event; Sending a message; Sending a JSON message; Broadcasting a message/event; Sending a volatile message; Storing socket data; Getting the socket data; Restricting to a namespace.
5058 ▼a Joining a roomBroadcasting messages/events in a room; Leaving a room; Changing the configuration; Server events; connection; message; disconnect; The client; Connecting to a socket; Listening to events; Emiting an event; Sending a message; Client events; connect; connecting; disconnect; connect_failed; error; message; reconnect; reconnecting; reconnect_failed; Appendix B: Socket.io Backends; Erlang; Google Go; Java; Perl; Python; Summary; Index.
520 ▼a Socket.io Real-time Web Application Development.
588 ▼a Description based on print version record.
650 4 ▼a Socket. IO real-time.
650 4 ▼a Web site development.
650 0 ▼a Web applications ▼x Development.
650 0 ▼a Application software ▼x Development.
650 0 ▼a JavaScript (Computer program language)
650 7 ▼a COMPUTERS / Programming Languages / JavaScript. ▼2 bisacsh
650 7 ▼a COMPUTERS / Programming Languages / VBScript. ▼2 bisacsh
655 4 ▼a Electronic books.
77608 ▼i Print version: ▼a Rai, Rohit ▼t Socket.io Real-time Web Application Development ▼d Birmingham : Packt Publishing, c2013 ▼z 9781782160786
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=548283
938 ▼a EBL - Ebook Library ▼b EBLB ▼n EBL1119790
938 ▼a Ingram Digital eBook Collection ▼b IDEB ▼n cis24881062
938 ▼a EBSCOhost ▼b EBSC ▼n 548283
990 ▼a 관리자
994 ▼a 92 ▼b K4R