LDR | | 03014cmm uu200541La 4500 |
001 | | 000000301495 |
003 | | OCoLC |
005 | | 20230519143222 |
006 | | m o u |
007 | | cr cn| |
008 | | 120516s2012 enka of 001 0 eng d |
019 | |
▼a 806221042 |
020 | |
▼a 9781849691895 (electronic bk.) |
020 | |
▼a 1849691894 (electronic bk.) |
020 | |
▼a 1849691886 |
020 | |
▼a 9781849691888 |
020 | |
▼z 9781849691888 |
029 | 1 |
▼a AU@
▼b 000050013004 |
029 | 1 |
▼a DEBSZ
▼b 378299905 |
029 | 1 |
▼a DEBSZ
▼b 381385345 |
029 | 1 |
▼a NZ1
▼b 15024166 |
035 | |
▼a (OCoLC)794492410 |
037 | |
▼a CL0500000159
▼b Safari Books Online |
040 | |
▼a E7B
▼b eng
▼c E7B
▼d N$T
▼d EBLCP
▼d MERUC
▼d UMI
▼d YDXCP
▼d COO
▼d OCLCQ
▼d DEBSZ
▼d OCLCQ
▼d 248032 |
049 | |
▼a K4RA |
050 | 4 |
▼a HD9993.E452
▼b F47 2012eb |
072 | 7 |
▼a GAM
▼x 013000
▼2 bisacsh |
082 | 04 |
▼a 794.8 |
100 | 1 |
▼a Fernandez, Michelle M. |
245 | 10 |
▼a Corona SDK mobile game development
▼h [electronic resource] :
▼b beginner's guide : create monetized games for iOS and Android with minimum cost and code /
▼c Michelle M. Fernandez. |
260 | |
▼a Olton, Birmingham [England] :
▼b Packt Pub.,
▼c 2012. |
300 | |
▼a 1 online resource (x, 383 p.) :
▼b col. ill. |
500 | |
▼a Includes index. |
505 | 0 |
▼a Corona SDK Mobile Game Development; Corona SDK Mobile Game Development; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers, and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action-heading; What just happened?; Pop quiz-heading; Have a go hero-heading; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Getting Started With Corona SDK; Downloading and installing Corona. |
520 | |
▼a You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience. |
650 | 0 |
▼a Mobile games
▼v Handbooks, manuals, etc. |
650 | 7 |
▼a GAMES
▼x Video & Electronic.
▼2 bisacsh |
650 | 7 |
▼a Mobile games / Programming / Handbooks, manuals, etc.
▼2 local |
650 | 7 |
▼a Application software / Development.
▼2 local |
650 | 7 |
▼a Mobile computing / Programming.
▼2 local |
655 | 4 |
▼a Electronic books. |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=451805 |
938 | |
▼a ebrary
▼b EBRY
▼n ebr10555766 |
938 | |
▼a EBL - Ebook Library
▼b EBLB
▼n EBL932945 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 7630489 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 451805 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b K4R |