LDR | | 02698cmm uu200541Ia 4500 |
001 | | 000000301449 |
003 | | OCoLC |
005 | | 20230519143124 |
006 | | m o d |
007 | | cr cnu---unuuu |
008 | | 130325s2012 maua ob 001 0 eng d |
010 | |
▼z 2011040567 |
019 | |
▼a 811405280 |
020 | |
▼a 9780262305747 (electronic bk.) |
020 | |
▼a 0262305747 (electronic bk.) |
020 | |
▼z 9780262017350 |
020 | |
▼z 0262017350 |
035 | |
▼a (OCoLC)831625622 |
040 | |
▼a N$T
▼c N$T
▼d YDXCP
▼d E7B
▼d OVV
▼d 248032 |
049 | |
▼a K4RA |
050 | 4 |
▼a T385
▼b .G658 2012eb |
072 | 7 |
▼a COM
▼x 012050
▼2 bisacsh |
072 | 7 |
▼a COM
▼x 087020
▼2 bisacsh |
072 | 7 |
▼a PHO
▼x 024000
▼2 bisacsh |
072 | 7 |
▼a TEC
▼x 015000
▼2 bisacsh |
082 | 04 |
▼a 006.6/93
▼2 23 |
100 | 1 |
▼a Gortler, Steven J.
▼q (Steven Jacob),
▼d 1966- |
245 | 10 |
▼a Foundations of 3D computer graphics
▼h [electronic resource] /
▼c Steven J. Gortler. |
260 | |
▼a Cambridge, MA :
▼b MIT Press,
▼c c2012. |
300 | |
▼a 1 online resource (273 p.) :
▼b ill. |
504 | |
▼a Includes bibliographical references (p. 267-270) and index. |
505 | 00 |
▼g 1.
▼t Introduction --
▼g 2.
▼t Linear --
▼g 3.
▼t Affine --
▼g 4.
▼t Respect --
▼g 5.
▼t Frames in graphics --
▼g 6.
▼t Hello world 3D --
▼g 7.
▼t Quaternions (a bit technical) --
▼g 8.
▼t Balls, track and arc --
▼g 9.
▼t Smooth interpolation --
▼g 10.
▼t Projection --
▼g 11.
▼t Depth --
▼g 12.
▼t From vertex to pixel --
▼g 13.
▼t Varying variables (tricky) --
▼g 14.
▼t Materials --
▼g 15.
▼t Texture mapping --
▼g 16.
▼t Sampling --
▼g 17.
▼t Reconstruction --
▼g 18.
▼t Resampling --
▼g 19.
▼t Color --
▼g 20.
▼t What is ray tracing? --
▼g 21.
▼t Light (technical) --
▼g 22.
▼t Geometric modeling, basic intro --
▼g 23.
▼t Animation, not even an introduction --
▼g appendix A.
▼t Hello world 2D --
▼g appendix B.
▼t Affine functions. |
588 | |
▼a Description based on print version record. |
650 | 0 |
▼a Computer graphics. |
650 | 0 |
▼a Three-dimensional display systems. |
650 | 7 |
▼a COMPUTERS / Image Processing.
▼2 bisacsh |
650 | 7 |
▼a COMPUTERS / Digital Media / Graphics Applications.
▼2 bisacsh |
650 | 7 |
▼a PHOTOGRAPHY / Techniques / Digital.
▼2 bisacsh |
650 | 7 |
▼a TECHNOLOGY & ENGINEERING / Imaging Systems.
▼2 bisacsh |
655 | 4 |
▼a Electronic books. |
655 | 7 |
▼a Electronic books.
▼2 local |
776 | 08 |
▼i Print version:
▼a Gortler, Steven J. (Steven Jacob), 1966-
▼t Foundations of 3D computer graphics.
▼d Cambridge, MA : MIT Press, c2012
▼z 9780262017350
▼w (DLC) 2011040567
▼w (OCoLC)758973619 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=550655 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 550655 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 10371233 |
938 | |
▼a ebrary
▼b EBRY
▼n ebr10587995 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b K4R |