MARC보기
LDR02698cmm uu200541Ia 4500
001000000301449
003OCoLC
00520230519143124
006m o d
007cr cnu---unuuu
008130325s2012 maua ob 001 0 eng d
010 ▼z 2011040567
019 ▼a 811405280
020 ▼a 9780262305747 (electronic bk.)
020 ▼a 0262305747 (electronic bk.)
020 ▼z 9780262017350
020 ▼z 0262017350
035 ▼a (OCoLC)831625622
040 ▼a N$T ▼c N$T ▼d YDXCP ▼d E7B ▼d OVV ▼d 248032
049 ▼a K4RA
050 4 ▼a T385 ▼b .G658 2012eb
072 7 ▼a COM ▼x 012050 ▼2 bisacsh
072 7 ▼a COM ▼x 087020 ▼2 bisacsh
072 7 ▼a PHO ▼x 024000 ▼2 bisacsh
072 7 ▼a TEC ▼x 015000 ▼2 bisacsh
08204 ▼a 006.6/93 ▼2 23
1001 ▼a Gortler, Steven J. ▼q (Steven Jacob), ▼d 1966-
24510 ▼a Foundations of 3D computer graphics ▼h [electronic resource] / ▼c Steven J. Gortler.
260 ▼a Cambridge, MA : ▼b MIT Press, ▼c c2012.
300 ▼a 1 online resource (273 p.) : ▼b ill.
504 ▼a Includes bibliographical references (p. 267-270) and index.
50500 ▼g 1. ▼t Introduction -- ▼g 2. ▼t Linear -- ▼g 3. ▼t Affine -- ▼g 4. ▼t Respect -- ▼g 5. ▼t Frames in graphics -- ▼g 6. ▼t Hello world 3D -- ▼g 7. ▼t Quaternions (a bit technical) -- ▼g 8. ▼t Balls, track and arc -- ▼g 9. ▼t Smooth interpolation -- ▼g 10. ▼t Projection -- ▼g 11. ▼t Depth -- ▼g 12. ▼t From vertex to pixel -- ▼g 13. ▼t Varying variables (tricky) -- ▼g 14. ▼t Materials -- ▼g 15. ▼t Texture mapping -- ▼g 16. ▼t Sampling -- ▼g 17. ▼t Reconstruction -- ▼g 18. ▼t Resampling -- ▼g 19. ▼t Color -- ▼g 20. ▼t What is ray tracing? -- ▼g 21. ▼t Light (technical) -- ▼g 22. ▼t Geometric modeling, basic intro -- ▼g 23. ▼t Animation, not even an introduction -- ▼g appendix A. ▼t Hello world 2D -- ▼g appendix B. ▼t Affine functions.
588 ▼a Description based on print version record.
650 0 ▼a Computer graphics.
650 0 ▼a Three-dimensional display systems.
650 7 ▼a COMPUTERS / Image Processing. ▼2 bisacsh
650 7 ▼a COMPUTERS / Digital Media / Graphics Applications. ▼2 bisacsh
650 7 ▼a PHOTOGRAPHY / Techniques / Digital. ▼2 bisacsh
650 7 ▼a TECHNOLOGY & ENGINEERING / Imaging Systems. ▼2 bisacsh
655 4 ▼a Electronic books.
655 7 ▼a Electronic books. ▼2 local
77608 ▼i Print version: ▼a Gortler, Steven J. (Steven Jacob), 1966- ▼t Foundations of 3D computer graphics. ▼d Cambridge, MA : MIT Press, c2012 ▼z 9780262017350 ▼w (DLC) 2011040567 ▼w (OCoLC)758973619
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=550655
938 ▼a EBSCOhost ▼b EBSC ▼n 550655
938 ▼a YBP Library Services ▼b YANK ▼n 10371233
938 ▼a ebrary ▼b EBRY ▼n ebr10587995
990 ▼a 관리자
994 ▼a 92 ▼b K4R