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LDR02699cmm uu200433Ka 4500
001000000301251
003OCoLC
00520230519142703
006m o d
007cr cnu---unuuu
008130624s2012 vaua ob 001 0 eng d
020 ▼a 9781937585778 (electronic bk.)
020 ▼a 1937585778 (electronic bk.)
020 ▼z 9781936420155
020 ▼z 1936420155
035 ▼a (OCoLC)849936887
040 ▼a N$T ▼c N$T ▼d YDXCP ▼d 248032
049 ▼a K4RA
050 4 ▼a GV1469.34.A97 ▼b S84 2012eb
072 7 ▼a GAM ▼x 013000 ▼2 bisacsh
08204 ▼a 794.8 ▼2 23
1001 ▼a Suckling, Maurice.
24510 ▼a Video game writing ▼h [electronic resource] : ▼b from macro to micro / ▼c Maurice Suckling, Marek Walton.
260 ▼a Dulles, Va. : ▼b Mercury Learning and Information, ▼c c2012.
300 ▼a 1 online resource (xxi, 388 p.) : ▼b ill.
504 ▼a Includes bibliographical references and index.
5050 ▼a Pt. I. Games writing in context. A brief history of game stories -- pt. II. What do game writers do? and how do they do it? Decoding and devising the brief -- NDAs & contracts -- Collaboration : team us -- Narrative design -- Outlines & treatments -- Character documents -- Environmental storytelling -- Writing scripts -- Editing -- Consultancy -- Adaptations : turning other things into games -- Other roles of the games writer -- pt. III. Beyond the basics. Why have stories at all? -- What is plot and how does it work? -- Other resources for writers : more than movies -- Marrying design and story : Driver 76 case study -- Storyloading -- Shifting agency -- Time gates and act stimulants -- Aristotle, games writing, and games -- Choice or enlightenment? -- The future of games writing -- pt. IV. What's it like being a games writer? What's it like being a games writer? -- Appendix A: Rating systems -- Appendix B: Sample non-disclosure agreement -- Appendix C: Sample writing services contract -- Appendix D: Selected exercise solutions (Chapters 9 and 10).
588 ▼a Description based on print version record.
650 0 ▼a Video games ▼x Authorship.
650 0 ▼a Video games ▼x Authorship ▼x Vocational guidance.
650 7 ▼a GAMES / Video & Electronic. ▼2 bisacsh
655 4 ▼a Electronic books.
7001 ▼a Walton, Marek.
77608 ▼i Print version: ▼a Suckling, Maurice. ▼t Video game writing. ▼d Dulles, Va. : Mercury Learning and Information, c2012 ▼z 9781936420155 ▼w (DLC) 2011931638 ▼w (OCoLC)719430677
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=597680
938 ▼a EBSCOhost ▼b EBSC ▼n 597680
938 ▼a YBP Library Services ▼b YANK ▼n 10793830
990 ▼a 관리자
994 ▼a 92 ▼b K4R