LDR | | 03112cmm uu200529Ka 4500 |
001 | | 000000300428 |
003 | | OCoLC |
005 | | 20230519140931 |
006 | | m o d |
007 | | cr cnu---unuuu |
008 | | 130708s2013 nyu ob 001 0 eng d |
019 | |
▼a 854497692 |
020 | |
▼a 9781441149626 (electronic bk.) |
020 | |
▼a 1441149627 (electronic bk.) |
020 | |
▼z 9781441104489 |
020 | |
▼z 1441104488 |
020 | |
▼z 9781441140524 |
020 | |
▼z 1441140522 |
035 | |
▼a (OCoLC)852159314 |
040 | |
▼a N$T
▼c N$T
▼d YDXCP
▼d OCLCO
▼d E7B
▼d 248032 |
049 | |
▼a K4RA |
050 | 4 |
▼a TR897.74
▼b .U53 2013eb |
072 | 7 |
▼a ART
▼x 057000
▼2 bisacsh |
072 | 7 |
▼a PHO
▼x 022000
▼2 bisacsh |
082 | 04 |
▼a 777
▼2 23 |
245 | 00 |
▼a Understanding machinima
▼h [electronic resource] :
▼b essays on filmmaking in virtual worlds /
▼c edited by Jenna Ng. |
260 | |
▼a New York :
▼b Bloomsbury Academic,
▼c 2013. |
300 | |
▼a 1 online resource (pages cm.) |
336 | |
▼a text
▼2 rdacontent |
337 | |
▼a computer
▼2 rdamedia |
338 | |
▼a online resource
▼2 rdacarrier |
504 | |
▼a Includes bibliographical references and index. |
505 | 0 |
▼a Preface / Henry Lowood -- Introduction / Jenna Ng -- Thinking machinima. Machinima: cinema in a minor or multitudinous key? / William Brown and Matthew Holtmeier -- Beyond bullet time: media in the knowable space / Chris Burke -- Be(ing) dazzled: living in machinima / Sheldon Brown -- Moving digital puppets / Michael Nitsche, Ali Mazalek and Paul Clifton -- Facing the audience: a dialogic perspective on the hybrid animated film / Lisbeth Freulunde -- Dangerous sim crossings: framing the second life art machinima / Sarah Higley -- Using machinima. The art of games: machinima and the limits of art games / Larissa Hjorth -- Playing politics: machinima as live performance and document / Joseph DeLappe -- Virtual lens of exposure: aesthetics, theory, and ethics of documentary filmmaking in second Life / Sandra Danilovic -- Call it a vision quest: machinima in a first nations context / Beth Aileen Dillon and Jason Edward Lewis -- World of Chaucer: adaptation, pedagogy, and interdisciplinarity / Chris Moore and Graham Barwell -- A pedagogy of craft: teaching culture analysis with machinima / Jenna Ng and James Barrett -- Agency, simulation, gamification, machinima: an interview with Isabelle Arvers Isabelle Arvers and Jenna Ng. |
588 | |
▼a Description based on print version record. |
650 | 0 |
▼a Machinima films. |
650 | 0 |
▼a Digital cinematography. |
650 | 7 |
▼a ART / Film & Video.
▼2 bisacsh |
650 | 7 |
▼a PHOTOGRAPHY / Techniques / Cinematography & Videography.
▼2 bisacsh |
655 | 4 |
▼a Electronic books. |
700 | 1 |
▼a Ng, Jenna. |
776 | 08 |
▼i Print version:
▼t Understanding machinima.
▼d New York : Bloomsbury Academic, 2013
▼z 9781441104489
▼w (DLC) 2013004315
▼w (OCoLC)757482069 |
856 | 40 |
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=604008 |
938 | |
▼a EBSCOhost
▼b EBSC
▼n 604008 |
938 | |
▼a YBP Library Services
▼b YANK
▼n 10827773 |
938 | |
▼a ebrary
▼b EBRY
▼n ebr10729338 |
990 | |
▼a 관리자 |
994 | |
▼a 92
▼b K4R |