MARC보기
LDR03140cmm uu200589 i 4500
001000000300159
003OCoLC
00520230519140405
006m o d
007cr |||
008130409s2013 ne ob 001 0 eng
010 ▼a 2013014480
020 ▼a 9789027271860 (electronic bk.)
020 ▼a 9027271860 (electronic bk.)
020 ▼z 9789027224569 (hb : alk. paper)
035 ▼a (OCoLC)838202072
040 ▼a DLC ▼e rda ▼b eng ▼c DLC ▼d YDX ▼d OCLCO ▼d EBLCP ▼d N$T ▼d IDEBK ▼d YDXCP ▼d MHW ▼d CDX ▼d E7B ▼d 248032
042 ▼a pcc
049 ▼a K4RA
05014 ▼a P306.93 ▼b .G36 2013
072 7 ▼a LAN ▼x 023000 ▼2 bisacsh
08200 ▼a 418/.020285 ▼2 23
24500 ▼a Game localization : ▼b translating for the global digital entertainment industry / ▼c Minako O'Hagan, Dublin City University, Carmen Mangiron, Universitat Auto?noma de Barcelona.
264 1 ▼a Amsterdam : ▼b John Benjamins Publishing Company, ▼c [2013]
300 ▼a 1 online resource (xii, 374 pages).
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
4901 ▼a Benjamins translation library, ▼x 0929-7316 ; ▼v volume 106
504 ▼a Includes bibliographical references and index.
520 ▼a Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localization in an attempt to locate it in Translation Studies in the context of the technologization of contemporary translation practices. Designed to provide a comprehensive introduction to the topic of game localization the book draws on the literature in Game Studies as well as Translation Studies. Th
588 ▼a Description based on online resource; title from digital title page (viewed on September 17, 2013).
650 0 ▼a Multimedia systems ▼x Research.
650 0 ▼a Audio-visual equipment ▼x Technological innovations.
650 0 ▼a Translating and interpreting ▼x Technological innovations.
650 0 ▼a Computer games ▼x Programming.
650 0 ▼a Video games ▼x Design.
650 0 ▼a Video games industry ▼x Technological innovations.
650 7 ▼a LANGUAGE ARTS & DISCIPLINES / Translating & Interpreting. ▼2 bisacsh
655 4 ▼a Electronic books.
7001 ▼a O'Hagan, Minako, ▼d 1959, ▼e editor of compilation.
77608 ▼i Print version: ▼t Game localization. ▼d Amsterdam : John Benjamins Publishing Company, 2013 ▼z 9789027224569 ▼w (DLC) 2013010423
830 0 ▼a Benjamins translation library ; ▼v v. 106.
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=630147
938 ▼a EBL - Ebook Library ▼b EBLB ▼n EBL1337555
938 ▼a EBSCOhost ▼b EBSC ▼n 630147
938 ▼a Ingram Digital eBook Collection ▼b IDEB ▼n cis26003174
938 ▼a YBP Library Services ▼b YANK ▼n 11061387
938 ▼a Coutts Information Services ▼b COUT ▼n 26003174
938 ▼a ebrary ▼b EBRY ▼n ebr10744818
990 ▼a 관리자
994 ▼a 92 ▼b K4R