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LDR01959cmm uu200529Li 4500
001000000300067
003OCoLC
00520230519140216
006m o d
007cr |n|
008130121s2013 mau ob 001 0 eng d
020 ▼a 0262312298 (electronic bk.)
020 ▼a 9780262312295 (electronic bk.)
020 ▼z 9780262018678 (hardcover : alk. paper)
020 ▼z 0262018675 (hardcover : alk. paper)
0291 ▼a AU@ ▼b 000051284571
0291 ▼a NZ1 ▼b 14872034
0291 ▼a CHVBK ▼b 221154345
035 ▼a (OCoLC)824734256
040 ▼a YDXCP ▼c YDXCP ▼d OCLCO ▼d N$T ▼d IEEEE ▼d N$T ▼d E7B ▼d 248032
049 ▼a K4RA
050 4 ▼a QA76.76.I59 ▼b C653 2013
072 7 ▼a COM ▼x 087000 ▼2 bisacsh
072 7 ▼a COM ▼x 034000 ▼2 bisacsh
072 7 ▼a COM ▼x 060130 ▼2 bisacsh
072 7 ▼a COM ▼x 060150 ▼2 bisacsh
08204 ▼a 006.7 ▼2 23
1001 ▼a Collins, Karen, ▼d 1973-
24510 ▼a Playing with sound ▼h [electronic resource] : ▼b a theory of interacting with sound and music in video games / ▼c Karen Collins.
264 1 ▼a Cambridge, Massachusetts : ▼b The MIT Press, ▼c [2013]
300 ▼a 1 online resource.
504 ▼a Includes bibliographical references and index.
588 ▼a Description based on print version record.
650 0 ▼a Interactive multimedia.
650 0 ▼a Video games.
650 7 ▼a COMPUTERS / Digital Media / General. ▼2 bisacsh
650 7 ▼a COMPUTERS / Interactive & Multimedia. ▼2 bisacsh
650 7 ▼a COMPUTERS / Web / Site Design. ▼2 bisacsh
650 7 ▼a COMPUTERS / Web / User Generated Content. ▼2 bisacsh
655 4 ▼a Electronic books.
77608 ▼i Print version: ▼z 9780262018678 ▼z 0262018675 ▼w (DLC) 2012025349
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=529096
938 ▼a YBP Library Services ▼b YANK ▼n 9983306
938 ▼a EBSCOhost ▼b EBSC ▼n 529096
938 ▼a ebrary ▼b EBRY ▼n ebr10645965
990 ▼a 관리자
994 ▼a 92 ▼b K4R