자료유형 | E-Book |
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개인저자 | Dunn, Robert Andrew, 1976-, editor. |
서명/저자사항 | Multidisciplinary perspectives on media fandom /Robert Andrew Dunn.[electronic resource] |
발행사항 | Hershey, PA : Information Science Reference, an imprint of IGI Global, [2020] |
형태사항 | 1 online resource (xx, 433 pages) : color illustrations. |
총서사항 | Advances in religious and cultural studies (ARCS) book series |
소장본 주기 | OCLC control number change |
ISBN | 9781799833253 1799833259 1799833267 9781799833260 |
기타표준부호 | 10.4018/978-1-7998-3323-9doi |
일반주기 |
"Premier Reference Source" -- taken from front cover.
|
서지주기 | Includes bibliographical references and index. |
내용주기 | Chapter 1. Living myths in a living world: mythological studies and green studies implications of fandom -- Chapter 2. Personality traits and fans' motives for attention to fictional narratives -- Chapter 3. Comic con communion: gender, cosplay, and media fandom -- Chapter 4. Music behind the masks: fans' reaction to the sounds of batman villains -- Chapter 5. The new hip-hop generation of China -- Chapter 6. Foreign but familiar: genre and the global Korean drama fandom -- Chapter 7. Digital fandom overseas: how do Turkish television fans in latin America do it all? -- Chapter 8. The people's audience: the relationship between TV presenter Silvio Santos and his TV studio audience -- Chapter 9. Growth in sport media and the rise of new sport fandom -- Chapter 10. Social identity theory in sports fandom research -- Chapter 11. National Team fans: is passion enough to leverage sponsor brands? -- Chapter 12. The role of art in persuasiveness of sport sponsorship: an aesthetic perspective of fandom in today's media world -- Chapter 13. Esports fandom and the collegiate student-athlete experience: active audiences and spectatorship -- Chapter 14. Mobile gaming strategic communication and fear of missing out (FoMO) in fan culture: a case study of final fantasy brave exvius -- Chapter 15. Is the news cycle "real"?: a case study of media "phandom" and agenda setting in Persona 5 -- Chapter 16. The futurians, gamergate, and fandom: the construction of social identities through competition and technology -- Chapter 17. Online community bonds as a method of mitigating toxicity in an interactive livestream -- Chapter 18. Celebrity and influencer in a fan economy: unfolding the fans' roles in enhancing endorsement effects -- Chapter 19. Brand fandom insights: marketing themes and trends from practitioners. |
요약 | "This book explores under-studied cultures of fandom as well as emerging intricacies of established fandoms"--Provided by publisher"-- |
일반주제명 | Mass media -- Social aspects. Fans (Persons) Fans (Persons) Mass media -- Social aspects. |
언어 | 영어 |
기타형태 저록 | Print version:Multidisciplinary perspectives on media fandomHershey, PA : Information Science Reference, [2020]9781799833239 |
대출바로가기 | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2457115 |
인쇄
No. | 등록번호 | 청구기호 | 소장처 | 도서상태 | 반납예정일 | 예약 | 서비스 | 매체정보 |
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1 | WE00020251 | 306.4/8 | 가야대학교/전자책서버(컴퓨터서버)/ | 대출가능 |