자료유형 | E-Book |
---|---|
개인저자 | D'Anna, Delio. Hayes, Andrew. Hennessy, Sam. Leasor, Jeremy. Sougrakpam, Gobin. Szabo?, Da?niel. |
서명/저자사항 | The the Go Workshop :a New, Interactive Approach to Learning Go. |
발행사항 | Birmingham : Packt Publishing, Limited, 2019. |
형태사항 | 1 online resource (821 pages) |
소장본 주기 | Added to collection customer.56279.3 |
ISBN | 1838640150 9781838640156 |
일반주기 |
Byte
|
내용주기 | Cover -- FM -- Copyright -- Table of Contents -- Preface -- Chapter 1: Variables and Operators -- Introduction -- What Does Go Look Like? -- Exercise 1.01: Using Variables, Packages, and Functions to Print Stars -- Activity 1.01 Defining and Printing -- Declaring Variables -- Declaring a Variable Using var -- Exercise 1.02: Declaring a Variable Using var -- Declaring Multiple Variables at Once with var -- Exercise 1.03: Declaring Multiple Variables at Once with var -- Skipping the Type or Value When Declaring Variables -- Exercise 1.04: Skipping the Type or Value When Declaring Variables Type Inference Gone Wrong -- Short Variable Declaration -- Exercise 1.05: Implementing Short Variable Declaration -- Declaring Multiple Variables with a Short Variable Declaration -- Exercise 1.06: Declaring Multiple Variables from a Function -- Using var to Declare Multiple Variables in One Line -- Non-English Variable Names -- Changing the Value of a Variable -- Exercise 1.07: Changing the Value of a Variable -- Changing Multiple Values at Once -- Exercise 1.08: Changing Multiple Values at Once -- Operators -- Exercise 1.09 Using Operators with Numbers -- Shorthand Operator Exercise 1.10: Implementing Shorthand Operators -- Comparing Values -- Exercise 1.11: Comparing Values -- Zero Values -- Exercise 1.12 Zero Values -- Value versus Pointer -- Getting a Pointer -- Exercise 1.13: Getting a Pointer -- Getting a Value from a Pointer -- Exercise 1.14: Getting a Value from a Pointer -- Function Design with Pointers -- Exercise 1.15: Function Design with Pointers -- Activity 1.02: Pointer Value Swap -- Constants -- Exercise 1.16: Constants -- Enums -- Scope -- Activity 1.03: Message Bug -- Activity 1.04: Bad Count Bug -- Summary -- Chapter 2: Logic and Loops Introduction -- if Statements -- Exercise 2.01: A Simple if Statement -- if else Statements -- Exercise 2.02: Using an if else Statement -- else if Statements -- Exercise 2.03: Using an else if Statement -- The Initial if Statement -- Exercise 2.04: Implementing the Initial if Statements -- Activity 2.01: Implementing FizzBuzz -- Expression switch Statements -- Exercise 2.05: Using a switch Statement -- Exercise 2.06: switch Statements and Multiple case Values -- Exercise 2.07: Expressionless switch Statements -- Loops -- Exercise 2.08: Using the for i Loop Exercise 2.09: Looping Over Arrays and Slices -- The range Loop -- Exercise 2.10: Looping Over a Map -- Activity 2.02: Looping Over Map Data Using range -- break and continue -- Exercise 2.11: Using break and continue to Control Loops -- Activity 2.03: Bubble Sort -- Summary -- Chapter 3: Core Types -- Introduction -- True and False -- Exercise 3.01: Program to Measure Password Complexity -- Numbers -- Integer -- Floating Point -- Exercise 3.02: Floating-Point Number Accuracy -- Overflow and Wraparound -- Exercise 3.03: Triggering Number Wraparound -- Big Numbers -- Exercise 3.04: Big Numbers |
요약 | Cut through the noise and get real results with a step-by-step approach to learning Go programming. |
일반주제명 | Go (Computer program language) Go (Computer program language) |
언어 | 영어 |
기타형태 저록 | Print version:D'Anna, Delio.Go Workshop : A New, Interactive Approach to Learning Go.Birmingham : Packt Publishing, Limited, 짤20199781838647940 |
대출바로가기 | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2340736 |
인쇄
No. | 등록번호 | 청구기호 | 소장처 | 도서상태 | 반납예정일 | 예약 | 서비스 | 매체정보 |
---|---|---|---|---|---|---|---|---|
1 | WE00018388 | 005.133 | 가야대학교/전자책서버(컴퓨터서버)/ | 대출가능 |