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LDR03225cmm uu200409Ia 4500
001000000301615
003OCoLC
00520230519143452
006m o d
007cr cnu---unuuu
008120327s2012 enk o 001 0 eng d
020 ▼a 9781849692236 (electronic bk.)
020 ▼a 1849692238 (electronic bk.)
035 ▼a (OCoLC)781786598
040 ▼a N$T ▼c N$T ▼d EBLCP ▼d MERUC ▼d OCLCQ ▼d 248032
049 ▼a K4RA
050 4 ▼a QA76.76.C672 ▼b D47 2012eb
072 7 ▼a GAM ▼x 013000 ▼2 bisacsh
08204 ▼a 794.8/1 ▼2 23
1001 ▼a DeQuadros, Miguel.
24510 ▼a GameSalad beginners guide ▼h [electronic resource] : ▼b a fun, quick, step-by-step guide to creating games with levels, physics, sound and numerous enemies using GameSalad / ▼c Miguel DeQuadros.
260 ▼a Birmingham : ▼b Packt Publishing, ▼c 2012.
300 ▼a 1 online resource (7, v, 293 p.)
500 ▼a Title from PDF title page (viewed on Mar. 27, 2012).
500 ▼a Includes index.
5050 ▼a GameSalad; GameSalad; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz -- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the support files; Errata; Piracy; Questions; 1. You Need a Plan!; How to come up with an original idea; Design documentation; Storyboards and Level Design; Pop quiz
520 ▼a 2. Getting Started with GameSalad; System requirements; Let's get into GameSalad; Getting familiar with GameSalad's interface; Getting into the Scene Editor; Creating a new project!; Time for action - setting up a platform level; What just happened?; Have a go hero; Time for action - let's make your player move!; What just happened?; Have a go hero; Time for action - create ways to win or lose; Pop quiz; Summary; 3. Add Zest to your Salad; Designing sprites; Time for action let's create our character!; What just happened?; Have a go hero; Time for action - let's draw a platform
520 ▼a This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away. If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any programming.
63000 ▼a GameSalad (Computer file)
650 0 ▼a Computer games ▼x Programming.
650 7 ▼a GAMES / Video & Electronic. ▼2 bisacsh
655 4 ▼a Electronic books.
85640 ▼3 EBSCOhost ▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=442324
938 ▼a EBL - Ebook Library ▼b EBLB ▼n EBL934491
938 ▼a EBSCOhost ▼b EBSC ▼n 442324
990 ▼a 관리자
994 ▼a 92 ▼b K4R