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The complete guide to photorealism : for visual effects, visualization and games / [electronic resource]

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자료유형E-Book
개인저자Dinur, Eran, author.
서명/저자사항The complete guide to photorealism :for visual effects, visualization and games /Eran Dinur.[electronic resource]
형태사항1 online resource
소장본 주기Added to collection customer.56279.3
ISBN9780429244131
0429244134
9780429520877
0429520875
9780429549045
0429549040
0429534345
9780429534348


일반주기 Includes index.
내용주기Reality and photorealism -- Photorealism in digital media -- Color -- Light essentials -- Light interaction -- Daylight -- Nighttime and artificial lighting -- Shadows -- Basic material properties -- Lens and camera characteristics -- Rending and lighting -- Shading -- Texturing -- Modeling -- Integrating 2D elements -- Integrating 3D elements -- Lighting in 2D -- Lens and camera effects -- Epilogue: The future.
요약"This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media"--
일반주제명Rendering (Computer graphics)
Photo-realism.
Digital images -- Editing.
Digital cinematography.
Architectural rendering -- Technique.
Video games -- Design.
Cinematography -- Special effects.
COMPUTERS / Computer Graphics / Game Programming & Design
COMPUTERS / Computer Animation
Architectural rendering -- Technique.
Cinematography -- Special effects.
Digital cinematography.
Digital images -- Editing.
Photo-realism.
Rendering (Computer graphics)
Video games -- Design.
언어영어
기타형태 저록Print version:Dinur, Eran.Complete guide to photorealism for visual effects, visualization and gamesNew York, NY : Routledge, 20219780367199258
대출바로가기https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2914000

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