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Rethinking virtual places / [electronic resource]

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자료유형E-Book
개인저자Champion, Erik, author.
서명/저자사항Rethinking virtual places /Erik Malcolm Champion.[electronic resource]
발행사항Bloomington, Indiana : Indiana University Press, [2021]
형태사항1 online resource.
총서사항The spatial humanities
소장본 주기WorldCat record variable field(s) change: 072
ISBN9780253058362
0253058368
9780253058379
0253058376


서지주기Includes bibliographical references and index.
내용주기Introduction : rethinking virtual places -- A potted history of virtual reality -- Dead, dying, failed worlds -- Architecture : places without people -- Theories of place and cyberspace -- Rats and goosebumps : mind, body, and embodiment -- Games are not interactive places -- Do serious gamers learn from place? -- Cultural places -- Evaluating sense of place, virtual places, and virtual worlds -- Place-making interfaces and platforms -- Conclusion : dwelling, culture, care.
요약"How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik M. Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place"--
일반주제명Human-computer interaction.
Virtual reality -- Philosophy.
Environmental psychology.
Cyberspace.
Computer games -- Design.
Computer games -- Design.
Cyberspace.
Environmental psychology.
Human-computer interaction.
COMPUTERS / Computer Graphics
언어영어
기타형태 저록Print version:Champion, Erik.Rethinking virtual placesBloomington, Indiana : Indiana University Press, 20219780253058348
대출바로가기https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=3072270

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