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Global perspectives on gameful and playful teaching and learning /

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자료유형E-Book
개인저자Farber, Matthew, editor.
서명/저자사항Global perspectives on gameful and playful teaching and learning /Matthew Farber.
발행사항Hershey PA : IGI Global, [2020]
형태사항1 online resource.
총서사항Advances in educational technologies and instructional design (AETID) book series
소장본 주기Added to collection customer.56279.3
ISBN1799820173
9781799820178


서지주기Includes bibliographical references and index.
내용주기Preservice teachers consider game-based teaching & learning / Nancy Sardone -- The importance of teacher bridging in game-based learning classrooms / Jodi Asbell-Clarke, Elizabeth Rowe, Erin Bardar, Teon Edwards -- Case study of an epistemic mathematics computer game: investigating players' in-game mathematical identity / Chantal Buteau, Eric Muller -- Using multi-modal data to examine equity in activity-monitor gaming within real-world communities / Mary Stewart, Danielle Hagood, Cynthia Ching -- Entertainment and physical activities: new connections through the use of Poke?mon Go / Mateus Finco -- Engendering multiliteracies using digital games and digital literature: towards a pedagogical framework / Nolan Bazinet -- Implementation of games in primay school social studies lessons / Polona Jancic Hegedis?, Vlasta Hus -- Game mechanics supporting a learning and playful experience in educational escape games / Divya Menon, Margarida Romero -- Evaluation of the effectiveness of game creation by youth for media and information literacy / Conceic偈a?o Costa, Kathleen Tyner, Carla Sousa -- Achievement unlocked? Understanding perceptions, challenges and implications of GBL in classrooms / Phu Vu, Marissa Fye -- Balancing entertainment and educational objectives in academic game creation: balancing entertainment and educational objectives in academic game creation / Christopher Egert, Andrew Phelps -- Promoting spoken interaction and student engagement with board games in a language teaching context / James York -- Teachers 4.0 / Sriya Chakravarti.
요약"This book explores the interaction between learning outcomes and motivation in games (digital and analog) and promotes best practices for the integration of games in instructional settings"--
일반주제명Educational games.
Board games in education.
Video games in education.
Learning, Psychology of.
Board games in education.
Educational games.
Learning, Psychology of.
Video games in education.
언어영어
기타형태 저록Print version:Global perspectives on gameful and playful teaching and learningHershey PA : Information Science Reference, [2020]9781799820154
대출바로가기http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2316547

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