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Socket.io Real-time Web Application Development [electronic resource].

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개인저자Rai, Rohit.
서명/저자사항Socket.io Real-time Web Application Development[electronic resource].
발행사항Birmingham : Packt Pub., 2013.
형태사항1 online resource (140 p.)
ISBN9781782160793 (electronic bk.)
1782160795 (electronic bk.)
9781621988823 (electronic bk.)
1621988821 (electronic bk.)

내용주기Cover; Copyright; Credits; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Going Real Time on the Web; What is real-time web?; A bit of history; Applications of real-time web; Gaming; Social stream updates; Business applications; Web-based monitors; Summary; Chapter 2: Getting Started with Node.js; The origin of Node.js; Why Node.js; JavaScript everywhere; Event-driven design; Corporate backing; How to get Node.js; Node.js package manager (npm); Hello World with Node.js; Hello Web; Routing the requests; HTTP mMethods.
Creating our own mModulesServing files; Third party modules and Express JS; Summary; Chapter 3: Let's Chat; Creating the application; Designing the chat room; Bringing in jQuery; Socket.io; Handling events; The server; The client; Summary; Chapter 4: Making It More Fun!; Giving names to users; More on events; Working with namespaces; Rooms; Listing the rooms; Sharing the session; Summary; Chapter 5: The Socket.io Protocol; Why do we need another protocol?; The WebSocket API; The socket.io API; The socket.io socket; The socket.io connection; Socket.io messages; Disconnect (0); Connect (1).
Heartbeat (2)Message (3); JSON message (4); Event (5); ACK (6); Error (7); NOOP(8); Summary; Chapter 6: Deploying and Scaling; The production environment; Running the application; Keeping it running; Scaling; The node cluster; Scaling up the application; Tips for node in production; Summary; Appendix A: Socket.io Quick Reference; The server; Instantiating socket; Starting socket.io; Listening to events; Emitting an event; Sending a message; Sending a JSON message; Broadcasting a message/event; Sending a volatile message; Storing socket data; Getting the socket data; Restricting to a namespace.
Joining a roomBroadcasting messages/events in a room; Leaving a room; Changing the configuration; Server events; connection; message; disconnect; The client; Connecting to a socket; Listening to events; Emiting an event; Sending a message; Client events; connect; connecting; disconnect; connect_failed; error; message; reconnect; reconnecting; reconnect_failed; Appendix B: Socket.io Backends; Erlang; Google Go; Java; Perl; Python; Summary; Index.
요약Socket.io Real-time Web Application Development.
일반주제명Socket. IO real-time.
Web site development.
Web applications -- Development.
Application software -- Development.
JavaScript (Computer program language)
COMPUTERS / Programming Languages / JavaScript.
COMPUTERS / Programming Languages / VBScript.
언어영어
기타형태 저록Print version:Rai, RohitSocket.io Real-time Web Application DevelopmentBirmingham : Packt Publishing, c20139781782160786
대출바로가기http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=548283

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